DXMP_[DF]_Mall
==============
File type: DX map
v1.03 (argh! lots of fixes)
By [DF]TheSheep <thesheepbaa@hotmail.com>
Dark Force web site: http://darkforce.clanned.net

"This level was not made and is not supported by Ion Storm and Eidos Interactive."

Installation:
1. Put the map in your DeusEx/Maps folder.
2. Open DeusEx/System/DeusEx.ini in a text editor.
3. Scroll down to the section called "[DeusEx.dxmaplist]"
4. At the first blank entry in the "Maps[]" list, add DXMP_[DF]_Mall, e.g.:
	Maps[4]=
   would become:
	Maps[4]=DXMP_[DF]_Mall
5. Save and close DeusEx.ini
6. Install DarkForce1.u (see below).
7. Configure the DF-Keypad mutator (see below).

DarkForce1
==========
File type: DX package
v1.03
By [DF]TheSheep <thesheepbaa@hotmail.com>
Dark Force web site: http://darkforce.clanned.net

"This level was not made and is not supported by Ion Storm and Eidos Interactive."

Installation:
1. Put DarkForce1.u and DarkForce1.int in your DeusEx/System folder.
2. Open DeusEx/System/DeusEx.ini
3. Scroll down to the section called "[DeusEx.DeusExGameEngine]"
4. At the end of the section, add the line:
	ServerPackages=DarkForce1
5. Scroll further down to the section called "[Editor.EditorEngine]"
6. At the end of the section, add the line:
	EditPackages=DarkForce1
7. Save and close Deusex.ini.
8. Configure the DF-Keypad mutator (see below).

The DF-Keypad mutator
---------------------
This is not the first map to have working multiplayer keypads, but it has a revolutionary system
for controlling them. Most existing maps have the keypad codes stored in the maps, allowing anybody
to download and read the code. The [DF] maps are different. Keypad codes are stored on the server
so nobody finds them out unless we want them to :) This is how to configure the mutator.

1. Find the "Tag" value of the keypad(s) you want to set the code for. In DXMP_[DF]_Mall, this "Tag"
   value is: "PartyMallClubroomKeypad"
2. Open Deus Ex and type "preferences" at the command console to open the "Advanced settings" window.
3. Expand "Mutators", "DF-Keypad", and "KeypadList".
4. At the first empty slot, e.g. "[0]", set the KeypadTag option to the "Tag" value
   ("PartyMallClubroomKeypad" in this case) and the "KeypadCode" to whatever you want the code to be
   ("1234", for example).
5. Close the preferences window.

Now when you run your server, the keypads in DXMP_[DF]_Mall will have the code you set. Nobody can find
the code unless you want them to.

Note: If no code is set for any keypad, it will be disabled.