
                    T H E  C L A Y M O R E N A T I O N  
                      http://www.claymorenation.com

                 The DeusEX MP Clan dedicated to fair play


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   |   DXMP_The_Devils_Backbone_beta:- Origin Unknown     |
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                       BETA Release Information                      
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   |                                                                |
   |           Title: DXMP_TheDevilsBackbone.dx                     |
   |          Authors:                                              |
		JohnnyBravo[TCN] - TCN Clan Leader & Admin          |
   |		RoadRunner[TCN] - TCN Clan Leader and site Admin    |
   |    Release Date: Friday 30th March 2002                        |
   |      Game Style: Deus Ex Multiplayer                           |
   |     Description: Suitable for close, medium and long           |
   |                  distance battle. Excellent sniper areas with  |
   |		      7 spawnrooms to minimise spawnpoint assumption|
   |                  Spread out map enabled easy snipering, but    |
   |                  tactical players will hav ethe better game.   |
   | Minimum Players: 2+ Recommended - this is a fairly sized       |
   |                  outdoor map. Excellent for DM & TDM           |
   | IMPORTANT: THIS IS A PUBLIC BETA RELEASE - PLEASE REPORT ALL   |
   |            BUGS TO JOHNNYBRAVO[TCN], THIS WILL BE ASSESED IN   |   
   |            14 DAYS. FURTHER INFO AT www.claymorenation.com     |
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   | Report bugs or comments to: dfsc18008@hotmail.com              |
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   | Installation instructions are at the end of this file!         |
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   | Development Information                                        |
   | -----------------------                                        |
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   | This map took a total of 28 days to build fully, including     |
   | rectifying of errors that were found by myself and RoadRunner. |
   | This has been passed out to the DX community to test as 2000   |
   | sets of eyes are better than 1.                                |
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   | Credits and Thanks                                             |
   | ------------------                                             |
   |                                                                |
   | RoadRunner - Thanks very much to the man who designed allot of |
   |              the textures himself. He also designed the layout |
   |               of the full map from scratch!                    |
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   | TCN   - Thanks to the guys for helping me test the map at so   |
   |         short Notice. Good work, you guys are really great!    |
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   | Anyone else who has somehow helped with the development of     |
   | DXMP_TheDevilsBackbone.dx                                      |
   | - accept my apologies if I haven't mentioned you.              | 
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   | Map Concepts / Information                                     |
   | --------------------------                                     |
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   | The DXMP_TheDevilsBackbone                                     |
   | design is a large map just like Area51 or cmd                  |
   | except that the spawnrooms are better situated                 |
   | to prevent spawnkilling. The spawnrooms are behind one way     |
   | doors which will try and help stop all accidental spawnkilling.|
   | This map could play with more than 10 players, but it may get  |
   | a little out of control, be warned!  Tactics are required!     |
   | This map is dedicated to the whole the DXMP community.         |
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   |            Enjoy! JohnnyBravo[TCN] & RoadRunner[TCN]           |
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   |                    INSTALLATION INSTRUCTIONS                   |
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   | If you will not be hosting this map, follow section (a),       |
   | otherwise follow sections (a) and (b)                          |
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   | SECTION (A)                                                    |
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   | (1) Copy [ Alley.utx ] to your [ Textures ] directory.         |
   | ---->  i.e. C:\Program Files\DeusEx\Textures\                  |
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   | (2) Copy [ DXMP_TheDevilsBackbone.dx ] to your                 |
   | ---->  [ Maps ] directory.                                     |
   | ---->  i.e. C:\program files\DeusEx\Maps\                      |
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   | The map should now be installed, allowing you to play          |
   | 'DXMP_TheDevilsBackbone' on any server                         |
   | currently hosting it.                                          |
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   | SECTION (B) - ONLY NECESSARY IF YOU WILL BE HOSTING THE MAP    |
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   | (1) Edit your [ DeusEx.ini ] file in your [ System ] directory |
   | ---->  This is your DeusEx\System directory.                   |
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   | (2) Locate the [DeusEx.DXMapList] entry in this file and add   |
   |     the following line to the next free location:              |
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   |             Maps[#]=DXMP_TheDevilsBackbone                     |
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   |     Where # is the next free location number, i.e. 6.          |
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   | (3) Load Deus Ex, host the map and HAVE FUN!                   |
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   |  Questions, comments, bugs --> email: dfsc18008@hotmail.com    |
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**NOTE**

I have added 'Run.umx', if you do not have this, put this in your 
Music folder within your DeusEX directory.