//=============================================================================
// ThugMale2Carcass.
//=============================================================================
class MMBodyThug extends DeusExDecoration;
function PostPostBeginPlay()
{
	Super.PostPostBeginPlay();
	bMovable = False;
}
defaultproperties
{
     bInvincible=True
     ItemName="Dead Body"
     Mesh=LodMesh'DeusExCharacters.GM_DressShirt_Carcass'
     MultiSkins(0)=Texture'DeusExCharacters.Skins.ThugMale2Tex0'
     MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(2)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(3)=Texture'DeusExCharacters.Skins.ThugMale2Tex2'
     MultiSkins(4)=Texture'DeusExCharacters.Skins.ThugMale2Tex0'
     MultiSkins(5)=Texture'DeusExCharacters.Skins.ThugMale2Tex1'
     MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex'
     MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex'
     CollisionHeight=7.000000
}
