//=============================================================================
// Sodacan.
//=============================================================================
class DataCubeBasic9 extends MMDataCube;

state Activated
{
	function Activate()
	{
		// can't turn it off
	}

	function BeginState()
	{
		local DeusExPlayer player;
		
		Super.BeginState();

		player = DeusExPlayer(Owner);
		if (player != None)
			player.HealPlayer(2, False);

		PlaySound(sound'MaleBurp');
		//UseOnce();
	}
Begin:
}
