//=============================================================================
// Ammo10mm.
//=============================================================================
class TaserAmmo extends DeusExAmmo;

simulated function PreBeginPlay()
{
	Super.PreBeginPlay();

	// If this is a netgame, then override defaults
	if ( Level.NetMode != NM_StandAlone )
      AmmoAmount = 1;
}

defaultproperties
{
     MPMaxAmmo=5
     bShowInfo=True
     AmmoAmount=1
     MaxAmmo=5
     ItemName="Electric Taser Darts"
     ItemArticle="some"
     PickupViewMesh=LodMesh'DeusExItems.Ammo10mm'
     Icon=Texture'DeusExUI.Icons.BeltIconAmmo10mm'
     largeIcon=Texture'DeusExUI.Icons.LargeIconAmmo10mm'
     largeIconWidth=44
     largeIconHeight=31
     Description="With their combination of high stopping power and low recoil, pistols chambered for the 10mm round have become the sidearms of choice for paramilitary forces around the world."
     beltDescription="ELEC.DART"
     Mesh=LodMesh'DeusExItems.Ammo10mm'
     CollisionRadius=8.500000
     CollisionHeight=3.770000
     bCollideActors=True
}
