class PaxxMover extends DeusExMover;

var(paxx0r) name telename;

Function Frob(actor frobber, inventory frobwith)
{
	local teleporter paxx;

	if(_MMRPGPlayer(Frobber) == None)
		return;

	if( (_MMRPGPlayer(Frobber).paxxmission != 2) && (_MMRPGPlayer(Frobber).paxxmission != 3) )
		return;

	_MMRPGPlayer(Frobber).paxxmission = 3;

	foreach allactors(class'teleporter',paxx)
	{
		if(paxx.tag == telename)
		{
			Frobber.SetLocation(paxx.Location);
			Frobber.SetPhysics(PHYS_Walking);
		}
	}
}

defaultproperties
{
      bBreakable=False
}

