//=============================================================================
// Male2.
//=============================================================================
class RPGTest extends HumanCivilian;




function Frob(Actor frobber,Inventory frobWith)
{
	local _MMRPGPlayer Player;
	local AugmentationDisplayMM ADM;
	local DeusExRootWindow r00t;

	Player=_MMRPGPlayer(Frobber);



}

defaultproperties
{
     bfearAlarm=False
     bFearCarcass=False
     bFearDistress=False
     bFearShot=False
     bFearIndirectInjury=False
     Orders=Sitting
     bInvincible=True
     bHateShot=False
     bHateInjury=False
     bReactPresence=False
     bEmitDistress=False
	Orders=Standing
     CarcassType=Class'DeusEx.Male2Carcass'
     WalkingSpeed=0.296000
     walkAnimMult=0.750000
     GroundSpeed=200.000000
     Mesh=LodMesh'DeusExCharacters.GM_Trench'
     MultiSkins(0)=Texture'DeusExCharacters.Skins.SkinTex3'
     MultiSkins(1)=Texture'Contender.Skins.BlueSuit'
     MultiSkins(2)=Texture'DeusExCharacters.Skins.PantsTex5'
     MultiSkins(3)=Texture'DeusExCharacters.Skins.SkinTex3'
     MultiSkins(4)=Texture'Contender.Skins.PinkShirtSmall'
     MultiSkins(5)=Texture'Contender.Skins.BlueSuit'
     MultiSkins(6)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(7)=Texture'DeusExItems.Skins.PinkMaskTex'
     CollisionRadius=20.000000
     CollisionHeight=47.500000
     BindName="Male2"
     FamiliarName="t3h Testz0rs"
     UnfamiliarName="t3h Testz0rs"
}
