//=============================================================================
// 
//=============================================================================
class MMRPGLibLock extends MMRPGLock;

function Frob(Actor Frobber, Inventory frobWith)
{
      local DeusExPickup Inv;
      local DeusExPlayer Player;
      Player = DeusExPlayer(Frobber);
		foreach AllActors(class'DeusExPickup', Inv)
		{
			if (Inv.Owner == Player)
			{
				if (Inv.IsA('MMRPGLibCard'))
				{
					Super.Frob(Frobber, frobWith);
				}
			}
		}
}



defaultproperties
{
     Skin=Texture'ContenderStuff.Skins.LibraryTex'
     MultiSkins(0)=Texture'ContenderStuff.Skins.LibraryTex'
}
