class AdBottomI extends Actor;

#exec mesh import mesh=AdBottom anivfile=Models\AdBottom_a.3d datafile=Models\AdBottom_d.3d x=0 y=0 z=0
#exec mesh origin mesh=AdBottom x=0 y=0 z=0
#exec mesh sequence mesh=AdBottom seq=All startframe=0 numframes=1

#exec meshmap new meshmap=AdBottom mesh=AdBottom
#exec meshmap scale meshmap=AdBottom x=0.72 y=0.72 z=0.4

