class NinjaMover extends DeusExMover;

var(paxx0r) name telename;

Function Frob(actor frobber, inventory frobwith)
{
	local teleporter paxx;
	local NinjaIn NI;

	if(_MMRPGPlayer(Frobber) != None)
	{
		if(_MMRPGPlayer(Frobber).CheckLowTechSkill() == False)
		{
			_MMRPGPlayer(Frobber).ClientMessage("You need a Low-Tech skill of 3!");
		}
		if(_MMRPGPlayer(Frobber).CheckPhysSkill() == False)
		{
			_MMRPGPlayer(Frobber).ClientMessage("You need a Physical skill of 3!");
		}
	}

	if(_MMRPGPlayer(Frobber).CheckPhysSkill() == True)
	{
		if(_MMRPGPlayer(Frobber).CheckLowTechSkill() == True)
		{
			foreach AllActors(class'NinjaIn', NI)
			{
				NI.GoLagshotGo(_MMRPGPlayer(Frobber));
			}
		}
	}
}

defaultproperties
{
      bBreakable=False
}

