class Coffee extends FoodMMRPG;

state Activated
{
	function BeginState()
	{
		If(_MMRPGPlayer(Owner) != None)
		{
		//	_MMRPGPlayer(Owner).bCaff = True;
		}
		Super.BeginState();
	}
Begin:
}

defaultproperties
{
     M_Activated=" drunk"
  Mesh=Mesh'SBCup'
     ItemName="Coffee"
     DrawScale=0.250000
  CollisionRadius=5.00000
  CollisionHeight=9.50000
  MultiSkins(0)=Texture'CoreTexPaper.Paper.FiniWhitDrywa_A'
  MultiSkins(1)=Texture'CoreTexGlass.Glass.07WindOpacStrek'
  MultiSkins(2)=Texture'CoreTexPaper.Paper.FiniWhitDrywa_A'
  MultiSkins(3)=Texture'CoreTexPaper.Paper.FiniWhitDrywa_A'
  MultiSkins(4)=Texture'CoreTexPaper.Paper.FiniWhitDrywa_A'
     rechargeAmount=25
     PlayerViewOffset=(X=30.000000,Z=-12.000000)
     PlayerViewMesh=Mesh'SBCup'
     PlayerViewScale=0.25
     PickupViewMesh=Mesh'SBCup'
     PickupViewScale=0.25
     ThirdPersonMesh=Mesh'SBCup'
     ThirdPersonScale=0.25
     Icon=Texture'ContenderStuff.Skins.CoffeeBelt'
     largeIcon=Texture'ContenderStuff.Skins.CoffeeBelt'
     largeIconWidth=46
     largeIconHeight=36
     Description="(c) MAINMAN"
     beltDescription="COFFEE"
     Mass=3.000000
     Buoyancy=4.000000
}
