class cctv extends Actor;

#exec obj load file=..\Textures\CoreTexMetal.utx package=CoreTexMetal
#exec obj load file=..\Textures\Effects.utx package=Effects

#exec mesh import mesh=cctv anivfile=Models\cctv_a.3d datafile=Models\cctv_d.3d x=0 y=0 z=0
#exec mesh origin mesh=cctv x=0 y=0 z=0
#exec mesh sequence mesh=cctv seq=All startframe=0 numframes=1

#exec meshmap new meshmap=cctv mesh=cctv
#exec meshmap scale meshmap=cctv x=0.7 y=0.7 z=0.7
