//=============================================================================
//
//=============================================================================
class CowTrousers extends ClothesMMRPG;


state Activated
{
	function Activate()
	{
	}

	function BeginState()
	{
		local DeusExPlayer player;
		Super.BeginState();

		player = DeusExPlayer(Owner);
		if (player != None)
		{
			If(Player.Mesh == LodMesh'DeusExCharacters.GM_Trench')
			{
				Player.MultiSkins[2]=Texture'ContenderStuff.Skins.PantsTexCow';
			}
			If( (Player.Mesh == LodMesh'MPCharacters.mp_jumpsuit') || (Player.Mesh == LodMesh'DeusExCharacters.GM_Jumpsuit') )
			{
				Player.MultiSkins[1]=Texture'ContenderStuff.Skins.PantsTexCow';
			}
		}
		GotoState('DeActivated');
//		UseOnce();
	}
Begin:
}

defaultproperties
{
     maxCopies=1
     bCanHaveMultipleCopies=True
     bActivatable=True
     ItemName="|p2Cow Print |p1Trousers"
     ItemArticle="some"
     PlayerViewOffset=(X=30.000000,Z=-12.000000)
     PlayerViewMesh=LodMesh'DeusExDeco.BoxSmall'
     PickupViewMesh=LodMesh'DeusExDeco.BoxSmall'
     ThirdPersonMesh=LodMesh'DeusExDeco.BoxSmall'
     LandSound=Sound'DeusExSounds.Generic.PaperHit2'
     Icon=Texture'DeusExUI.Icons.ChargedIconArmorAdaptive'
     largeIcon=Texture'DeusExUI.Icons.LargeIconArmorAdaptive'
     largeIconWidth=35
     largeIconHeight=49
     Description=" "
     beltDescription="|p2COWTRSR"
     Mesh=LodMesh'DeusExDeco.BoxSmall'
     CollisionRadius=13.000000
     CollisionHeight=5.180000
     Mass=10.000000
     Buoyancy=30.000000
}
