class HifiI extends Actor;

#exec mesh import mesh=Hifi anivfile=Models\Hifi_a.3d datafile=Models\Hifi_d.3d x=0 y=0 z=0
#exec mesh origin mesh=Hifi x=0 y=0 z=0
#exec mesh sequence mesh=Hifi seq=All startframe=0 numframes=1

#exec meshmap new meshmap=Hifi mesh=Hifi
#exec meshmap scale meshmap=Hifi x=1.9 y=1.9 z=1.9

