//=============================================================================
// SoyFood.
//=============================================================================
class Burger extends FoodMMRPG;

#exec obj load file=..\Textures\NailageEffects.utx package=NailageEffects

defaultproperties
{
     rechargeAmount=25
     ItemName="Burger"
     ItemArticle="a"
     PlayerViewOffset=(X=30.000000,Z=-12.000000)
     PlayerViewMesh=Mesh'burger'
     PlayerViewScale=0.150000
     PickupViewMesh=Mesh'burger'
     PickupViewScale=0.150000
     ThirdPersonMesh=Mesh'burger'
     ThirdPersonScale=0.150000
     Icon=Texture'ContenderStuff.Skins.BurgerBelt'
     largeIcon=Texture'ContenderStuff.Skins.BurgerBelt'
     largeIconWidth=42
     largeIconHeight=46
     Description="(c)MainMan"
     beltDescription="BURGER"
     DrawScale=0.150000
  MultiSkins(0)=Texture'NailageEffects.BurgerTex2'
  MultiSkins(1)=Texture'NailageEffects.BurgerTex1'
  MultiSkins(2)=Texture'ContenderStuff.Skins.CheeseTex1'
  Mesh=Mesh'burger'
     CollisionRadius=7.000000
     CollisionHeight=2.000000
     Mass=3.000000
     Buoyancy=4.000000
}
