class ChinaMover extends DeusExMover;

var(paxx0r) name telename;

Function Frob(actor frobber, inventory frobwith)
{
	local teleporter paxx;

	if(_MMRPGPlayer(Frobber) == None)
		return;

	if(_MMRPGPlayer(Frobber).colamission < 4)
		return;

 
	if(_MMRPGPlayer(Frobber).colamission > 3)
	{
		foreach allactors(class'teleporter',paxx)
		{
			if(paxx.tag == telename)
			{
				Frobber.SetLocation(paxx.Location);
				Frobber.SetPhysics(PHYS_Walking);
			}
		}
	}
}

defaultproperties
{
      bBreakable=False
}

