class MetroSign extends DeusExDecoration;

function PostPostBeginPlay()
{
	Super.PostPostBeginPlay();
	bMovable = False;
}

defaultproperties
{
    DrawScale=1.000000
    Physics=PHYS_None
    Mesh=LodMesh'ContenderStuff.metro'
    MultiSkins=Texture'DeusExDeco.Skins.AlarmLightTex3'
    bCanBeBase=True
    bInvincible=True
    bHighlight=False
    bPushable=False
}
