//=============================================================================
// Hooker2Carcass.
//=============================================================================
class MMBodyHooker extends DeusExDecoration;
function PostPostBeginPlay()
{
	Super.PostPostBeginPlay();
	bMovable = False;
}
defaultproperties
{
     CollisionHeight=7.000000
     bInvincible=True
     ItemName="Dead Body"
     Mesh=LodMesh'DeusExCharacters.GFM_Dress_Carcass'
     MultiSkins(0)=Texture'DeusExCharacters.Skins.Hooker2Tex0'
     MultiSkins(1)=Texture'DeusExCharacters.Skins.Hooker2Tex1'
     MultiSkins(2)=Texture'DeusExCharacters.Skins.Hooker2Tex2'
     MultiSkins(3)=Texture'DeusExCharacters.Skins.Hooker2Tex3'
     MultiSkins(4)=Texture'DeusExCharacters.Skins.Hooker2Tex2'
     MultiSkins(5)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(6)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(7)=Texture'DeusExCharacters.Skins.Hooker2Tex0'
}
