//=============================================================================
// Sodacan.
//=============================================================================
class DataCubeAdv9 extends MMDataCube;

state Activated
{
	function Activate()
	{
		// can't turn it off
	}

	function BeginState()
	{
		local DeusExPlayer player;
		
		Super.BeginState();

		player = DeusExPlayer(Owner);
		if (player != None)
			player.HealPlayer(2, False);

		PlaySound(sound'MaleBurp');
		//UseOnce();
	}
Begin:
}

defaultproperties
{
    Icon=Texture'ContenderStuff.Icons.BeltIconDataAdv'
    largeIcon=Texture'ContenderStuff.Icons.BeltIconDataAdv'
    MultiSkins(0)=Texture'NailageEffects.DataCubeAdv'
    MultiSkins(2)=Texture'NailageEffects.DataCubeAdv'

}
