//-----------------------------------------------------------
// 
//-----------------------------------------------------------
class ContTroop expands BOTHumanMilitary;

function Carcass SpawnCarcass()
{
	DoReward(Enemy);

	return Super.SpawnCarcass();
}




function DoReward(pawn Killer)
{
		_MMRPGPlayer(Killer).SkillItUp(2);
}


defaultproperties
{
     InitialAlliances(0)=(AllianceName=Player,AllianceLevel=-1.000000,bPermanent=True)
     bfearAlarm=False
     bFearCarcass=False
     bFearDistress=False
     bFearShot=False
     bFearIndirectInjury=False
     bInvincible=False
     bHateShot=True
     bHateInjury=True
     bHateIndirectInjury=True
     bHateWeapon=True
     bReactPresence=True
     bEmitDistress=False
     Health=200
     HealthHead=300
     HealthTorso=200
     HealthLegLeft=200
     HealthLegRight=200
     HealthArmLeft=200
     HealthArmRight=200
     CarcassType=Class'Contender.BotCarc'
     InitialInventory(0)=(Inventory=Class'Contender.BotAssaultGun4')
     WalkingSpeed=0.296000
     BaseAssHeight=-23.000000
     walkAnimMult=0.800000
     GroundSpeed=200.000000
     Mesh=LodMesh'DeusExCharacters.GM_DressShirt'
     MultiSkins(0)=Texture'DeusExCharacters.Skins.ThugMale2Tex0'
     MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(2)=Texture'DeusExItems.Skins.PinkMaskTex'
     MultiSkins(3)=Texture'DeusExCharacters.Skins.ThugMale2Tex2'
     MultiSkins(4)=Texture'DeusExCharacters.Skins.ThugMale2Tex0'
     MultiSkins(5)=Texture'DeusExCharacters.Skins.ThugMale2Tex1'
     MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex'
     MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex'
     CollisionRadius=20.000000
     CollisionHeight=47.500000
     CollisionHeight=47.500000
     BindName="Thug"
     FamiliarName="Thug"
     UnfamiliarName="Thug"
}
