class MMRPGMedBot expands MedicalBot;

function Frob(Actor Frobber, Inventory frobWith)
{
	If (! _MMRPGPlayer(Frobber).bDoctor )
	{
		_MMRPGPlayer(Frobber).ClientMessage("You do not work here.");
		return;
	}

	Super.Frob(Frobber, FrobWith);
}



defaultproperties
{
     Orders=Standing
     bInvincible=True
     GroundSpeed=0
}
