class AdTop extends CeilingFan;

#exec obj load file=..\Textures\CoreTexMetal.utx package=CoreTexMetal
#exec obj load file=..\Textures\Paris.utx package=Paris

defaultproperties
{
    ItemName="Advert Pillar"
  Mesh=Mesh'ContenderStuff.AdTop'
  CollisionRadius=32.00000
  CollisionHeight=68.00000
  MultiSkins(0)=Texture'CoreTexMetal.Metal.ShipGrayMetal_A'
  MultiSkins(1)=Texture'ContenderStuff.Skins.Ad_screen1'
  MultiSkins(2)=Texture'ContenderStuff.Skins.Ad_screen2'
  MultiSkins(3)=Texture'ContenderStuff.Skins.Ad_screen3'
    RotationRate=(Pitch=0,Yaw=16384,Roll=0),
     bInvincible=True
}
