class KeyDummy2 extends DeusExPickup;



simulated function bool TestMPBeltSpot(int BeltSpot)
{
   return ((BeltSpot == 8));
}


defaultproperties
{
     bActivatable=True
     ItemName="item"
     ItemArticle="the"
//     RespawnTime=0.000000
     M_Activated=" used"
     M_Deactivated=" used"
     PlayerViewOffset=(X=16.000000,Y=15.000000,Z=-16.000000)
     PlayerViewMesh=LodMesh'DeusExItems.NanoKeyRingPOV'
     PickupViewMesh=LodMesh'DeusExItems.Nanokeyring'
     ThirdPersonMesh=LodMesh'DeusExItems.Nanokeyring'
     LandSound=Sound'DeusExSounds.Generic.PlasticHit1'
     Icon=Texture'DeusExUI.Icons.BeltIconNanokeyring'
     beltDescription="item"
     Mesh=LodMesh'DeusExItems.Nanokeyring'
     CollisionRadius=7.000000
     CollisionHeight=0.550000
     Mass=2.000000
     Buoyancy=3.000000
}
