//=============================================================================
// Crosshair.
//=============================================================================
class CrosshairMMRPG extends Crosshair;

#exec TEXTURE IMPORT NAME=Cross2 FILE=Textures\Cross2.bmp FLAGS=2

event InitWindow()
{
	local Color col;

	Super(Window).InitWindow();

	SetBackgroundStyle(DSTY_Masked);
	SetBackground(Texture'Cross2');
	col.R = 255;
	col.G = 255;
	col.B = 255;
	SetCrosshairColor(col);
}


defaultproperties
{
}
