class NewSofa extends Seat;

#exec obj load file=..\Textures\CoreTexWood.utx package=CoreTexWood
#exec obj load file=..\Textures\CoreTexGlass.utx package=CoreTexGlass
#exec obj load file=..\Textures\NailageEffects.utx package=NailageEffects

function PostPostBeginPlay()
{
	Super.PostPostBeginPlay();
	bMovable = False;
}

defaultproperties
{
     sitPoint(0)=(X=0.000000,Y=-14.000000,Z=0.000000)
     ItemName="Sofa"
     bInvincible=True
     DrawScale=1.000000
     Physics=PHYS_None
     bCanBeBase=True
     DrawScale=1.00000
  Mesh=Mesh'ContenderStuff.NewSofa'
  CollisionRadius=55.00000
  CollisionHeight=18.96461
  MultiSkins(0)=Texture'CoreTexGlass.Glass.07WindOpacStrek'
  MultiSkins(1)=Texture'NailageEffects.leather'
  MultiSkins(2)=Texture'CoreTexWood.Wood.ClenWhitPine_A'
}
