class SmallTable extends DeusExDecoration;

#exec obj load file=..\Textures\CoreTexWood.utx package=CoreTexWood

function PostPostBeginPlay()
{
	Super.PostPostBeginPlay();
	bMovable = False;
}
defaultproperties
{
     ItemName="Small Table"
     bInvincible=True
     DrawScale=0.500000
     Physics=PHYS_None
     bCanBeBase=True
     Mesh=Mesh'ContenderStuff.SmallTable'
     CollisionRadius=19.25574
     CollisionHeight=11.31247
     MultiSkins(0)=Texture'CoreTexWood.Wood.ClenWhitPine_A'
}
