class AdBottom extends DeusExDecoration;

function PostPostBeginPlay()
{
	Super.PostPostBeginPlay();
	bMovable = False;
}


defaultproperties
{
    bHighlight=False
    bPushable=False
  Mesh=Mesh'ContenderStuff.AdBottom'
  CollisionRadius=48.00000
  CollisionHeight=16.00000
  MultiSkins(0)=Texture'CoreTexMetal.Metal.ShipGrayMetal_A'
     bInvincible=True
     DrawScale=1.000000
     Physics=PHYS_None
     bCanBeBase=True
}
