[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ww]orkfiles/
Assets/AssetStoreTools*

# Visual Studio cache directory
.vs/
.vscode/

# Blender backups
*.blend[1-9]
*.blend[1-9].meta

# Substance files. Ignored because they take up a ton of space. Please export textures instead.
*.spp
*.spp.meta
*.sbs
*.sbs.meta
*.sbsar
*.sbsar.meta

# Baked lightmaps and reflection probes
Lightmap-*_comp_dir.png
Lightmap-*_comp_dir.png.meta
Lightmap-*_comp_light.exr
Lightmap-*_comp_light.exr.meta
ReflectionProbe-*.exr
ReflectionProbe-*.exr.meta
LightingData.asset
LightingData.asset.meta

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta

# Unity3D Generated File On Crash Reports
sysinfo.txt

# Builds
*.apk
*.unitypackage
.collabignore

# Crashlytics generated file
Assets/StreamingAssets/crashlytics-build.properties
