Version 5.2 (april 13 2013)
	- Fixed the application failing to start when installed to the same drive as the 'Documents' directory (e.g. C:\).

Version 5.1 (march 29 2013)
	- Fixed a directory creation issue if 'Documents\Deus Ex' did not already exist.

Version 5 (march 26 2013)
	- Switched to Visual Studio 2012.
	- Fixed dedicated server mode / preferences / console.
	- Fixed ability to add corrupted item to 'Data Directories' listbox.
	- Server max tickrate is now taken into account.
	- Added some new prefab resolutions / FOVs.
	- Restored 'EditActor' command.
	- Completely cleaned up code, so who knows what's broken.

Version 4.3 (july 28 2012)
	- Fixed data directories window not showing paths, only extensions, on Windows XP.

Version 4.2 (june 27 2012)
	- Fixed a dumb mistake in the hard disk free space fix code. Negative free space when trying to save should be fixed now. (Thanks Myk)

Version 4.1 (january 29 2012)
	- Fixed inability to overwrite/delete savegames.
	- Fixed data dir dialog not picking up .uax files.

Version 4 (january 11 2012)
	- Added '-localdata' command-line option to disable usage of the 'My Documents' directory for files.
	- Game now uses original (default or existing) ini files instead of custom ones; fixes non-English versions of the game being turned English.
	- Added data directory dialog so mods can be more easily enabled/disabled and combined.
	- Mod support improved when using INI/USERINI command line options.
	- Fixed 'Preferences' dialog only being able to be summoned once.	

Version 3 (august 2 2011)
	- Added '-skipdialog' command-line option to skip the launcher dialog.
	- (Re) added dedicated server support ('-server' command-line option).
	- Removed admin-rights fix applier; packaged OTPUIFix dlls seperately as DeusEx.exe now itself uses Detoured.dll.
	- Fooled the game into thinking there's a max of 4GB free hard drive space; this prevents negative free space values in the save/load screens when running on an extremely large (TB+ partition). More importantly, this fixes an inability to save with the game compaining about too little free space.
	- Got rid of the original Windows mouse cursor in DirectInput (i.e. no mouse acceleration) mode. The two cursors ran at different speeds, making clicking outside of windowed games' areas a frequent occurrence. To get the cursor back, just alt+tab. 

Version 2 (december 13 2010)
	- Made FPS limit user configurable.

Version 1 (may 25 2010)
	- Initial release.