The Corporate Sector
Environment description: Lots of glass and concrete
buildings with hi-tech facades and professional billboards. Generally clean, and
well patrolled by the firewalls. Perhaps a large boulevard lined with
well-trimmed trees.
Linked maps:
WorldCorp Building
Raving's Weapon Shop
PDX Headquarters
O'Mally's Pub
The Slum Sector
Environment description: Dirty walls with broken
windows and condemned buildings with wooden planks blocking the doors define
this part of the city. Graffitti can be seen everywhere, and many a drunken bum
occupies the dark alleys and condemned homes. Think the New York maps from DX.
Perhaps the player might be approached by a shady character trying to sell some
hacking program or another to upgrade your account with.
Linked maps:
Yardbomb's Voodoo Shop
Helipad to ABI
DXI Excavation
The Residence Sector
Environment description: Architecture similar to the
Slum Sector, but much more clean, well-kept and inhabitable. More functioning
street-lights, no bums, and more frenquently patrolled by firewalls – albeit
not as frequently as the corporate sector. The buildings in this part of the
city is for the most part owned by regular people, those who occupy the offices
in the corporate sector by day, with the exception of one or two small
businesses trying to find their niche out of WorldCorp’s way. Think the Paris
maps from DX.
Linked maps:
Phasmatis' Apartment
Sol's Bar and Grille
Tre's Apartment
The Downtown Sector
Environment description: Filled with quaint little
shops and restaurants and merchants with loud voices, this part of the city is
very much dominated by the Llama temple, situated in a large square in the
middle of the sector. Think the Hong-Kong maps from DX, perhaps just with a bit
more New York in it.
Linked maps:
Llama Temple
Goat City Entrance