#include "Engine.h"#include "UnRender.h"#include "d3d.h"Go to the source code of this file.
Classes | |
| class | UD3D10RenderDevice |
Defines | |
| #define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
| #define | CLAMP(p, min, max) { if(p < min) p = min; else if (p>max) p = max; } |
1.6.2