VS_INPUT Struct Reference
List of all members.
Public Attributes |
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float3 | pos: POSITION |
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float2 | tex [NUM_TEXTURE_COORDS]: TEXCOORD0 |
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uint | flags: BLENDINDICES |
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float4 | color: COLOR0 |
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float4 | fog: COLOR1 |
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float4 | XYWH: POSITION0 |
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float4 | UVWH: POSITION1 |
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float | z: PSIZE0 |
Detailed Description
Shader for Rune fog surfaces
Shader for 3D models
Shader for sprites. Expands point sprites to a quad.
The documentation for this struct was generated from the following files:
- D:/d3d10drv/d3d10drv/complexsurface.fx
- D:/d3d10drv/d3d10drv/fogsurface.fx
- D:/d3d10drv/d3d10drv/gouraudpolygon.fx
- D:/d3d10drv/d3d10drv/tile.fx