| bind() (defined in GeometryBuffer) | GeometryBuffer | [virtual] |
| clear (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| create(size_t size, size_t vertexSize) (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
| create(unsigned int numIndices, UINT vertexSize, const D3D10_BUFFER_DESC *vertexBufferDesc, const D3D10_BUFFER_DESC *indexBufferDesc, const D3D10_SUBRESOURCE_DATA *initialVertexData, const D3D10_SUBRESOURCE_DATA *initialIndexData) (defined in GeometryBuffer) | GeometryBuffer | [virtual] |
| device (defined in GeometryBuffer) | GeometryBuffer | [protected] |
| draw() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [virtual] |
| DynamicGeometryBuffer(ID3D10Device *device) (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
| GeometryBuffer(ID3D10Device *device) (defined in GeometryBuffer) | GeometryBuffer | |
| getVertex() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
| hasContents() const (defined in GeometryBuffer) | GeometryBuffer | |
| indexBuffer (defined in GeometryBuffer) | GeometryBuffer | [protected] |
| indexSingleVertex() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
| indexTriangleFan(int num) (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
| map() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| mappedIBuffer (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| mappedVBuffer (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| newFrame() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [virtual] |
| numIndices (defined in GeometryBuffer) | GeometryBuffer | [protected] |
| numUndrawnIndices (defined in GeometryBuffer) | GeometryBuffer | [protected] |
| numVerts (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| size (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| stride (defined in GeometryBuffer) | GeometryBuffer | [protected] |
| unmap() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
| vertexBuffer (defined in GeometryBuffer) | GeometryBuffer | [protected] |
| ~GeometryBuffer() (defined in GeometryBuffer) | GeometryBuffer | [virtual] |
1.6.2