--------------------------------------------------------------------------------
Hotel Carone (Version 1.14)
-------------------------------------------------------------------------------
Author: Carone
Email: dxediting@carone-online.de 
Homepage: http://www.carone-online.de
Last change: 05/29/2004


Description:	A rather big SP Mission consisting of 6 maps,
		4 playable + an endsequence map and a MainMenu background map.
		The Mission takes place in the DX world and is a continuation
		of the original game right after the player has been to the
		Airfield(Mission 3). My mission assumes that the player hasn't
		killed Lebedev.
		
Update 1.1
		- Different difficulty system (manual NPC hitpoints adjustment)
		- Second set of conversations available(more serious ones) :)
		- some minor fixes
Update 1.11
		- Fixed the difficulty system
Update 1.12
		- Fixed installer ("folder doesn't exist" error should be gone)
		- lockup at DXD fixed (NPC on patrol path caused freezing of game)
Update 1.14
		- Datacube and emails texts fixed. Accidently had the russian version's
		  text files

--------------------------------------------------------------------------------

* Play Information * 

Game: 			Deus Ex (Patched, version 1.112, MP patch)

File names: 		HotelCarone_v1.11m.zip includes these files:
				16_HotelCarone_Intro.dx
				16_HotelCarone_House.dx
				16_HotelCarone_Hotel.dx
				16_HotelCarone_DXD.dx
				HotelCarone_EEnd.dx
				HCMenu.dx
				carone.utx
				HCMenuTex.utx
				HotelCarone_Intro.umx
				HotelCarone.u
				HotelCaroneText.u
				HotelCaroneAudionone.u
				HotelCarone.ico
				Uninstall_HotelCarone.exe
				HotelCaroneTextF.u
				HotelCaroneF.u
			
New Graphics:		Yes
New Sounds: 		Yes(only 1 though, for the new weapon)
New Weapons:		Yes, 1
New Meshes:		Yes
New Code:		Yes
New Music:		Yes(Sort of, I modified one of the DX songs for the Intro)
Voice acting:		No. Most NPC's have barks from the original game though

Multi language support: No

* Construction * 

Base Map:		none
Build Time:		:P



--------------------------------------------------------------------------------

* Loading information *

Read the file HotelCaroneManualSetup.txt

This mod DOESN'T modify or move the orginal game files. You will still be able
to play the original game after Hotel Carone has been installed.


--------------------------------------------------------------------------------
* Usage Information *

HotelCarone has its own Main Menu(further explanations aren't really
necessary) ;)
It looks and works pretty much like the original Deus Ex menu.

Change set of conversations:

Read the file HotelCaroneManualSetup.txt

--------------------------------------------------------------------------------
* Cheats *

I have a few cheats I used mainly for testing. I won't give you to them here
though, except for one. I will probably post them on my site soon after the
release. :) (or you can find them out yourself if you know enough about 
unreal engine coding)

The one "cheat" I will give you now is one that won't help you in the game
anyway. It's "hcwalkmenu" and lets you run around the menu map just for fun. ;)
Don't use it while you're playing a game, unless you just saved. It will load
the menu map without confirmation. Don't forget to enable cheats first.

--------------------------------------------------------------------------------
* Known Bugs *

- Elevator doors at the house flicker/disappear sometimes.

- Probably a few display errors(bsp-errors). Not many and no big ones, afaik.

- some Auto-Turrets might be inaccessable by the security panels. I haven't had
  this problem but someone else has. It might not happen at all. :)

- a collision error at DXD(the warehouse) in a ventilation shaft. There are
  probably a few collision errors in the park too. Blame Tim Sweeney. ;)

--------------------------------------------------------------------------------
Please don't use any of the maps as a base for your own maps.
If you want to use any of my models, textures, classes,.... please contact me.

Thanks,

	Carone



* Special Thanks *

Todd 'Weeemann' Knight (Weeemann@hotmail.com), Weeeeeeeeeeeeeeeeeeeeeeee

Robert 'langly, tree,...' Baird (http://www.macdeusex.com/),

Chi 'Jim' Wong

Matthias Krmer

Cathal 'Stone' Smith

Brian 'Krypt' Glines, actually he should be getting negative credits for keeping
me from finishing this mission(damn jippii minigolf) ;)

Dave 'damocles' Hodgson

Mike 'DerianX' Rafuse

David 'Jered' Sokol

'CoMpUdOc'

Everyone else from #dxediting on irc.starchat.net. I would like to name you all
but if I try that, I will leave someone out accidently and then .... you know.

'oldgrrl'

Steve Tack for his 3ds2de converter and his tuts at www.planetdeusex.com/tack/

Daire Stockdale (solosnake@hotmail.com), the creator of the ASEtoT3D converter.

DXEditing for some Tutorials( www.dxediting.com )

and Jim again for making Ued2 work with Deus Ex. =]




(And Ionstorm and Eidos of course)


--------------------------------------------------------------------------------
BTW, stop by #dxediting on irc.starchat.net for help with anything DX-editing
related or just for fun.



COPYRIGHT/PERMISSIONS:
---------------------------------
This level was not made and is not supported by Ion Storm and Eidos Interactive.

Authors may not use this level as a base to build additional levels.

You may distribute this level, provided you include this file, with no modifications.
This level may not be used in any level packs without the authors permision.
Permission of the author is required before original elements of the level are used in other levels.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DEUS EX and ION STORM are trademarks of ION STORM L.P. All rights reserved.
(c) 2000 ION STORM L.P. EIDOS INTEREACTIVE and the EIDOS LOGO are 
registered trademarks of EIDOS INTERACTIVE. (c) 2000 EIDOS INTERACTIVE.
All other trademarks are properties of their respective owners.