[RFDeusExPlayerNatives]
InventoryFull=""
TooMuchAmmo=""
TooHeavyToLift=""
CannotLift=""
NoRoomToLift=""
CanCarryOnlyOne=""
CannotDropHere=""
HandsFull=""
NoteAdded=""
GoalAdded=""
PrimaryGoalCompleted=""
SecondaryGoalCompleted=""
EnergyDepleted=""
AddedNanoKey=""
HealedPointsLabel=""
HealedPointLabel=""
SkillPointsAward=""
QuickSaveGameTitle=""
WeaponUnCloak=""
TakenOverString=""
HeadString=""
TorsoString=""
LegsString=""
WithTheString=""
WithString=""
PoisonString=""
BurnString=""
NoneString=""
QuickSaveString=""
NoPauseMessage=""
ViewingFrom=""
OwnCamera=""
FailedView=""
NameArticle=""
FamiliarName=""
UnfamiliarName=""

[RFPlayerPawnExtNatives]
QuickSaveString=""
NoPauseMessage=""
ViewingFrom=""
OwnCamera=""
FailedView=""
NameArticle=""

[RFConPlay]
creditsText="Credits:"

[RFMenuChoice_FOV]
enumText[0]="80"
enumText[1]="82"
enumText[2]="84"
enumText[3]="86"
enumText[4]="88"
enumText[5]="90"
enumText[6]="92"
enumText[7]="94"
enumText[8]="96"
enumText[9]="98"
enumText[10]="100"
enumText[11]="102"
enumText[12]="104"
enumText[13]="106"
enumText[14]="108"
enumText[15]="110"
HelpText="Field of View controls how much of the world is in view. This is helpful for tuning the game to your display size and shape."
actionText="Field of |&View"

[RFMenuChoice_NewVision]
RestartTitle="Toggle New Vision"
RestartMessage="To toggle New Vision you need to restart the game. Do you want to restart the game?"
RestartButtonText="Restart"
RevertButtonText="Revert"
enumText[0]="Disabled"
enumText[1]="Enabled"
HelpText="Toggles the New Vision HD world texture pack on or off."
actionText="|&New Vision"

[RFMenuChoice_UIScaling]
enumText[0]="Relaxed"
enumText[1]="Dynamic"
enumText[2]="Normal"
enumText[3]="HiDPI"
HelpText="In dynamic mode, the UI is scaled based on your resolution. HiDPI enlarges the UI up to 2x scale. Relaxed may be useful for unusual resolutions."
actionText="|&UI Scaling"
configSetting="scaleMode"

[RFMenuChoice_AdjustBrightness]
actionText="|&Brightness"
configSetting="ini:Engine.Engine.ViewportManager Brightness"

[RFMenuChoice_EffectsChannels]
HelpText="Number of sound effects channels"
actionText="E|&ffects Channels"
configSetting="ini:Engine.Engine.AudioDevice EffectsChannels"

[RFMenuChoice_MouseSensitivity]
HelpText="Modifies the mouse sensitivity"
actionText="Mouse |&Sensitivity"

[RFMenuChoice_Resolution]
HelpText="Change the video resolution"
actionText="|&Screen Resolution"

[RFPersonaScreenGoals]
strSearch="Find:"
strSearchButton="|&Find>>"

[RFShowClassWindow]
strEyes="Show |&Eyes"
strArea="Show |&Area"
strCylinder="Show C|&ylinder"
strMesh="Show |&Mesh"
strLOS="Show Line o|&f Sight"
strVisibility="Show |&Visibility"
strState="Sho|&w State"
strLight="Show Li|&ght Level"
strDist="Show |&Distance"
strPos="Show |&Position"
strHealth="Show |&Health"
strZone="Show |&Zone"
strEnemy="Show Enemy (|&J)"
strInstigator="Show |&Instigator"
strBase="Show |&Base"
strOwner="Show Owner (|&K)"
strBindName="Show Bind Name (|&Q)"
strLastRendered="Show |&Last Rendered"
strMass="Show Ma|&ss"
strPhysics="Show Physics (|&U)"
strVelocity="Show Velocity (|&X)"
strAccel="Show Accelera|&tion"
strResponse="Show Enemy |&Response"
strData="Show Data (|&0)"
strNeatNames="Show |&Neat Names"
strOK="|&OK"
strCancel="|&Cancel"
strTitle="Show Class"
strCurrentClass="Current View Class:"
strCustom="Show Custom (|&#)"
strCustomProp="Custom Property:"

[RFMenuChoice_AlternativeKeypad]
enumText[0]="Payphone"
enumText[1]="Numpad"
HelpText="Switch between payphone or numpad layouts for keypads."
actionText="|&Keypad Layout"
configSetting="bAltKeypad"

[RFMenuChoice_EUTimeStamps]
HelpText="If on, the save/load menu will use the DD/MM/YYYY format and 24 hour clock."
actionText="Alt Da|&y/Time Format"
configSetting="bUseEUTimestamps"

[RFPersonaScreenNotesFullscreen]
strSearch="Find:"
strSearchButton="|&Find>>"

