class BalanceAugSpeed injects AugSpeed;
//original went from 1.200000 up to 1.800000, I've thought about nerfing the max speed so you can't just run past all enemies, but I think that would require a large nerf and that would slow down the speedrun too much to be worth it
//original EnergyRate is 40, might nerf it if people use it too much?
defaultproperties
{
     EnergyRate=40.000000
     Description="Ionic polymeric gel myofibrils are woven into the leg muscles, increasing the speed at which an agent can run and climb, the height they can jump, and reducing the damage they receive from falls.|n|nTECH ONE: Speed and jumping are increased slightly, while falling damage is reduced.|n|nTECH TWO: Speed and jumping are increased moderately, while falling damage is further reduced.|n|nTECH THREE: Speed and jumping are increased significantly, while falling damage is substantially reduced.|n|nTECH FOUR: An agent can run like the wind and leap from the tallest building."
     LevelValues(0)=1.5
     LevelValues(1)=1.6
     LevelValues(2)=1.7
     LevelValues(3)=1.8
}
