class BalanceAugDrone injects AugDrone;
// original values went from 10 to 50, but we also adjust the damage values in BalanceSpyDrone.uc
defaultproperties
{
    reconstructTime=1.000000
    LevelValues(0)=70.000000
    LevelValues(1)=100.000000
    LevelValues(2)=130.000000
    LevelValues(3)=160.000000
}
