//=============================================================================
// Liquor40oz.
//=============================================================================
class Liquor40oz extends HealingItem;

enum ESkinColor
{
    SC_Super45,
    SC_Bottle2,
    SC_Bottle3,
    SC_Bottle4
};

var() ESkinColor SkinColor;

function BeginPlay()
{
    Super.BeginPlay();

    switch (SkinColor)
    {
        case SC_Super45:		Skin = Texture'Liquor40ozTex1'; break;
        case SC_Bottle2:		Skin = Texture'Liquor40ozTex2'; break;
        case SC_Bottle3:		Skin = Texture'Liquor40ozTex3'; break;
        case SC_Bottle4:		Skin = Texture'Liquor40ozTex4'; break;
    }
}

defaultproperties
{
    bBreakable=True
    maxCopies=10
    bCanHaveMultipleCopies=True
    bActivatable=True
    ItemName="Forty"
    PlayerViewOffset=(X=30.000000,Z=-12.000000)
    PlayerViewMesh=LodMesh'DeusExItems.Liquor40oz'
    PickupViewMesh=LodMesh'DeusExItems.Liquor40oz'
    ThirdPersonMesh=LodMesh'DeusExItems.Liquor40oz'
    LandSound=Sound'DeusExSounds.Generic.GlassHit1'
    Icon=Texture'DeusExUI.Icons.BeltIconBeerBottle'
    largeIcon=Texture'DeusExUI.Icons.LargeIconBeerBottle'
    largeIconWidth=14
    largeIconHeight=47
    Description="'COLD SWEAT forty ounce malt liquor. Never let 'em see your COLD SWEAT.'"
    beltDescription="FORTY"
    Mesh=LodMesh'DeusExItems.Liquor40oz'
    CollisionRadius=3.000000
    CollisionHeight=9.140000
    Mass=10.000000
    Buoyancy=8.000000
    health=2
    energy=1
    drugEffect=7.0
}
