<P>System documentation: Annihilation plants (total conversion)
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<P>The power generators of the HTTP Gamespy are sustained by an annihilation plant that works around the concept of total conversion: A technology whereby nearly 100% of mass is converted into useable energy. The technology was derived from studies of black holes, which interact with virtual particles in the vacuum in such a way that the black hole can evaporate (also known as Hawking radiation after Stephen William Hawking). The smaller the black hole gets, the faster it evaporates provided no additional matter is added to it during the process. The so-called "evaporant" is a flow of subatomic particles from the hole, almost travelling at light speed. The escaping particles should optimally be a 50/50 mix of ordinary particles and antimatter particles, due to the nature of virtual particles.
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<P>The annihilation plant creates and sustains a small black hole with a fierce rate of escaping particles, into which ordinary matter is injected to compensate for the loss of mass. A special regulation system is in place to prevent the escape of neutrinos and antineutrinos; this system will be discussed further in section 32.4 of this documentation. The escaping particles are then gathered and allowed to annihilate each other (as matter and antimatter tends to do), the effect of which is the total conversion of the ordinary matter into the pure energy of the annihilated escaped particles. Any matter could be used, but in order to solve two problems at once, a direct feed has been established from the central trash compactor to the station's annihilation plant farm. To secure a stable feed of matter to the black hole, a secondary backup feed of super-compacted surplus materials from the construction of the station is in place to take over if the trash compactors run dry.