<P>
<P>//%LT%INSANE VARS%GT%
<P>	var bool binsane;
<P>	var bool binsanedeath;
<P>
<P>	var vector insanedest;
<P>
<P>	var transient Window insanewindow;
<P>
<P>	var float insanedeathtimer;
<P>
<P>	var float rollincrement;
<P>	var float rollincrementincrement;
<P>	var float newroll;
<P>
<P>	var float scopefov;
<P>	var float newfov;
<P>	var float fovincrement;
<P>	var float fovincrementincrement;
<P>//%LT%/INSANE VARS%GT%
<P>
<P>//%LT%CHEATS%GT%
<P>	var bool bRearView;
<P>	var bool bRearViewRendering;
<P>	var bool bAustralian;
<P>	var bool bdespot;
<P>	var bool bunrealistic;
<P>	var bool binstagibfists;
