<P>		ThemeManager.AddTheme(Class'ColorThemeHUD_SteelGreen');
<P>		ThemeManager.AddTheme(Class'ColorThemeHUD_Superhero');
<P>		ThemeManager.AddTheme(Class'ColorThemeHUD_Terminator');
<P>		ThemeManager.AddTheme(Class'ColorThemeHUD_Violet');
<P>	}
<P>}
<P>
<P>function InitializeSubSystems()
<P>{
<P>	// Spawn the BarkManager
<P>	if (BarkManager == None)
<P>		BarkManager = Spawn(class'BarkManager', Self);
<P>
<P>	// Spawn the Color Manager
<P>	CreateColorThemeManager();
<P>	ThemeManager.SetOwner(self);
<P>
<P>	// install the augmentation system if not found
<P>	if (AugmentationSystem == None)
<P>	{
<P>		AugmentationSystem = Spawn(class'tnmAugmentationManager', Self);
<P>		AugmentationSystem.CreateAugmentations(Self);
<P>		AugmentationSystem.AddDefaultAugmentations();
