<P>
<P>//%LT%EASTER EGG STUFF%GT%
<P>	var() config int eggs;
<P>	var bool bEggVisible;
<P>
<P>	var() config bool bUnlockedSword;
<P>	var bool bGotSword;
<P>
<P>	var() config bool bUnlockedBulletTime;
<P>//%LT%/EASTER EGG STUFF%GT%
<P>
<P>//%LT%MISSION SCRIPT STUFF%GT%
<P>	var travel string LastMap;
<P>//%LT%/MISSION SCRIPT STUFF%GT%
<P>
<P>//%LT%BLACK ICE STUFF%GT%
<P>	var string blackiceDL;
<P>//%LT%/BLACK ICE STUFF%GT%
<P>
<P>//%LT%STATIC STUFF%GT%
<P>	var int StaticSoundID;
<P>//%LT%/STATIC STUFF%GT%
<P>
<P>//%LT%SKATES%GT%
<P>	var bool bSkating;
<P>	var float skatespeed;
<P>//%LT%/SKATES%GT%
<P>
