<P>			NewClassName = "TNMcharacters." $ ClassName;
<P>			NewClass = class%LT%Inventory%GT%( DynamicLoadObject( NewClassName, class'Class' , true) );
<P>		}
<P>		if (newclass==none)
<P>		{
<P>			NewClassName = "TNMdeco." $ ClassName;
<P>			NewClass = class%LT%Inventory%GT%( DynamicLoadObject( NewClassName, class'Class' , true) );
<P>		}
<P>	}
<P>	else
<P>	{
<P>		NewClassName = ClassName;
<P>		NewClass = class%LT%Inventory%GT%( DynamicLoadObject( ClassName, class'Class' , true) );
<P>	}
<P>
<P>	if( NewClass!=None )
<P>	{
<P>		log( "Fabricate and frob " $ ClassName );
<P>		target=Spawn(NewClass);
<P>		target.Frob(Self,None);
<P>	}
<P>	else
<P>	{
<P>		log("Unable to find inventory" @ ClassName);
