<P>			holdName = "TNMdeco." $ ClassName;
<P>			spawnClass = class%LT%actor%GT%( DynamicLoadObject( holdName, class'Class' , true) );
<P>		}
<P>	}
<P>	else
<P>	{
<P>		holdName = ""$ClassName;
<P>		spawnClass = class%LT%actor%GT%(DynamicLoadObject(holdName, class'Class'));
<P>	}
<P>
<P>	if (spawnClass == None)
<P>	{
<P>		ClientMessage("Unable to find class "$GetItemName(String(ClassName)));
<P>		return;
<P>	}
<P>
<P>	if (totalCount %LT%= 0)
<P>		totalCount = 1;
<P>	if (totalCount %GT% 250)
<P>		totalCount = 250;
<P>	maxTries = totalCount*2;
<P>	count = 0;
<P>	numTries = 0;
<P>	maxRange = sqrt(totalCount/3.1416)*4*SpawnClass.Default.CollisionRadius;
