<P>	{
<P>		Log("Logging camera view", 'ViewLog');
<P>		Log("Camera Location:", 'ViewLog');
<P>		Log(CameraLocation, 'ViewLog');
<P>		Log("Camera Rotation:",'ViewLog');
<P>		Log(CameraRotation, 'ViewLog');
<P>		blogview = false;
<P>	}
<P>}
<P>
<P>//insane
<P>function calcroll()
<P>{
<P>	if ( newroll %GT% default.newroll )
<P>		rollincrement -= rollincrementincrement;
<P>	else if ( newroll %LT% default.newroll )
<P>		rollincrement += rollincrementincrement;
<P>	newroll += rollincrement;
<P>}
<P>
<P>function calcfov()
<P>{
<P>	if ( newfov %GT% default.newfov )		
<P>		fovincrement -= fovincrementincrement;
<P>	else if ( newfov %LT% default.newfov )
<P>		fovincrement += fovincrementincrement;
<P>	newfov += fovincrement;
<P>}
