<P>			DefaultFOV = DesiredFOV;
<P>		}
<P>
<P>		DesiredFOV+=scopefov;
<P>
<P>		drugEffectTimer -= deltaTime;
<P>		if (drugEffectTimer %LT% 0)
<P>			drugEffectTimer = 0;
<P>
<P>	}
<P>
<P>	if(!bInsane)
<P>	{
<P>		if (insanewindow!=None)
<P>		{
<P>			insanewindow.Hide();
<P>			insanewindow.DisableWindow();
<P>			insanewindow=None;
<P>			newroll = 0;
<P>			rollincrement=0;
<P>			DefaultFOV=Default.DefaultFOV;
<P>			DesiredFOV=DefaultFOV;
<P>			newfov = DefaultFOV*10;
<P>			fovincrement=0;
<P>			DrugEffects(0);
<P>		}
<P>	}
<P>
