<P>	if(drugEffectTimer%LT%=0)
<P>	{
<P>		if ((root != None) && (root.hud != None))
<P>		{
<P>			if (root.hud.background != None)
<P>			{
<P>				root.hud.SetBackground(None);
<P>				root.hud.SetBackgroundStyle(DSTY_Normal);
<P>				DesiredFOV = Default.DesiredFOV;
<P>				DrugEffects(0);
<P>			}
<P>		}
<P>	}
<P>}
<P>
<P>
<P>simulated function MoveDominatedBot( float DeltaTime, Vector loc )
<P>{
<P>	// if the wanted velocity is zero, apply drag so we slow down gradually
<P>	if (VSize(loc) == 0)
<P>	{
<P>		if (dominatedbot.bishoverbot)
<P>			dominatedbot.Velocity = dominatedbot.velocity * 0.9 + deltaTime * Sin(Level.TimeSeconds * 2.0) * vect(0,0,1);
<P>	}
<P>	else
