<P>			if ( !bKeyboardLook && (bLook == 0) )
<P>			{
<P>				if ( bLookUpStairs )
<P>					ViewRotation.Pitch = FindStairRotation(deltaTime);
<P>				else if ( bCenterView )
<P>				{
<P>					ViewRotation.Pitch = ViewRotation.Pitch & 65535;
<P>					if (ViewRotation.Pitch %GT% 32768)
<P>						ViewRotation.Pitch -= 65536;
<P>					ViewRotation.Pitch = ViewRotation.Pitch * (1 - 12 * FMin(0.0833, deltaTime));
<P>					if ( Abs(ViewRotation.Pitch) %LT% 1000 )
<P>						ViewRotation.Pitch = 0;
<P>				}
<P>			}
<P>
<P>			Speed2D = Sqrt(Velocity.X * Velocity.X + Velocity.Y * Velocity.Y);
<P>			//add bobbing when walking
<P>			if ( !bShowMenu )
<P>				CheckBob(DeltaTime, Speed2D, Y);
<P>
