<P>		return;
<P>	}
<P>
<P>	InvokeUIScreen(Class%LT%DeusExBaseWindow%GT%(DynamicLoadObject("TNMGUI.tnmPersonaScreenInventory", class'Class')) );
<P>}
<P>
<P>
<P>// ----------------------------------------------------------------------
<P>// ShowSkillsWindow()
<P>// ----------------------------------------------------------------------
<P>
<P>exec function ShowSkillsWindow()
<P>{
<P>	if (RestrictInput())
<P>		return;
<P>
<P>	if ((Level.NetMode != NM_Standalone) && (bBeltIsMPInventory))
<P>	{
<P>	ClientMessage("Skills screen disabled in multiplayer");
<P>	return;
<P>	}
<P>
<P>	InvokeUIScreen(Class%LT%DeusExBaseWindow%GT%(DynamicLoadObject("TNMGUI.tnmPersonaScreenSkills", class'Class')) );
<P>}
