<P>exec function ShowImagesWindow()
<P>{
<P>	if (RestrictInput())
<P>		return;
<P>
<P>   if ((Level.NetMode != NM_Standalone) && (bBeltIsMPInventory))
<P>   {
<P>      ClientMessage("Images screen disabled in multiplayer");
<P>      return;
<P>   }
<P>
<P>   InvokeUIScreen(Class%LT%DeusExBaseWindow%GT%(DynamicLoadObject("TNMGUI.tnmPersonaScreenImages", class'Class')) );
<P>}
<P>
<P>// ----------------------------------------------------------------------
<P>// ShowConversationsWindow()
<P>// ----------------------------------------------------------------------
<P>
<P>exec function ShowConversationsWindow()
<P>{
<P>	if (RestrictInput())
<P>		return;
<P>
<P>   if ((Level.NetMode != NM_Standalone) && (bBeltIsMPInventory))
<P>   {
