2005-08-18 Alexander Hambalgo <balgo@users.sourceforge.net>
          **** RELEASE: phgstats 0.5 ****

2005-08-18 Alexander Hambalgo <balgo@users.sourceforge.net>
        - new config system, now only one array for 'game:ip:port:qport'
        - fixed bug in function to exec $this->srv_rules() in main
	- added queryport to all classes, which use an own port
	  to transport the gameinfo data
	- added default queryport to this classes
        - fixed bug with return value in get_value() func, which used in
	  the most classes
	- changed bf2 get_status() and fix the lost data bug
	- changed again the read functions now bf2 should work
	- opened the bottles of beer (realease time)
	
2005-08-17 Alexander Hambalgo <balgo@users.sourceforge.net>
        - changed query string to get data of army ops
	- changed splitdata() of army ops
        - added new function to get the playerdata of army ops
	- now full support of army ops (yeah! its time: 03:25:40)
        - added bfv class and first values working fine
          (time to sleep)
	- fixed the data split and sort the player values
	- now full support of battlefield vietnam (need coffee ;))
        - now full suport for battlefield 2 - yeah!!!
	

2005-08-16 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added rune class, full support (gs)
	- added default map & password picture for rune
	- added rune value: frags, team, mesh, skin, ping
	  (hope that working)
	- added classes: ut2003, ut2004 and america's army
	- added default map picture for ut2003 & ut2004
	- fixed playertable for both ut2k games
	- added bots status to ut2003 && ut2004
	- changed ut2k classes to one class for both ut200x games now
        - added support values, which have whitespaces included (ut2k)
        - added bot support for ut
        - added punkbuster & password pic for army ops game
        - removed all functions from aa class, which not need
        - added bf class, full bf1942 support now
	- added default picture for bf1942
	- removed all function of the gs classes which no longer need
        - make some tests with bf2 class, but at this time very strange
	  (no support yet, will work on it later)
		
2005-08-15 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added RtCW class, full support now again
	- fixed team points in et class
        - added LICENSE and the same to all files
	- added AUTHORS, README, README_DE, TODO, INSTALL, INSTALL_DE
        - increase the timeout value of all server types
	- fixed et modifications (gametypes)
        - added mohaa class, full support now again
        - added mohaa password picture
	- changed settings/config.inc.php:
	   added queryport array
	   needed by some games, where the gameport != queryport
	- added ut class, full support ;)
        - added default ut map picture & password pic
        - changed big connection code of ut class to support big servers
	- added frags, deaths, score and team to ut class
	- changed mohaa class (gs protokol now)
	- added different mohaa game versions
	- added blind tables for the fucking gs values (mohaa) :/

2005-08-14 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added response time to server info and server list
        - added again flush() to srv_list(), btw IE sucks, haha
        - fixed hl/hl2 timeout and connection func
        - fixed html errors (now Valid HTML 4.01 Transitional)
	- change the design again, more tables now :/
	- align="left" to all info '<td></td>', IE sucks again :/
        - added team/con/spec status (et)
	- added $phgtable to config.inc.php (setup the table width)
        - added team points table for et again
        - added support for et modification domination
	- added et domination gametypes (6 - pwball, 7 - ctf)
        - fixed BUG? 1121826 ($host[] vs. IsSet($_GET[])
        
2005-08-13 Alexander Hambalgo <balgo@users.sourceforge.net>
        - removed all custom map pics
	- changed main table width to 500
	- added hl1/hl2 standard map picture
	- fixed no response variables
	- changed table design (50,300,150)
	- added color/html parser for q3a, et and cod
        - added new copyright line (now all work is for woah-projekt.de)
        - changed the position of server rules
	- changed privileges icons
	- added $phgdir variable on classes->get_rules
	- fixed the include mode
        - fixed q3a osp gametype

2005-08-12 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added cod class
	- added cod player detail info (rank, nick, points, ping)
	- added code to load the server privileges pictures
        - new default phgstats main table width is set to '60%'
	- added q3a player detail info (rank, nick, frags, ping)
	- added a workaround to support server which have wrong setup (q3ut3)
	
2005-08-11 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added et player detail info (rank, nick, points, ping)

2005-06-23 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added hl/hl2 player detail info (rank, nick, frags, time)
	- fixed bug in get_players() with challenge id

2005-06-23 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added info rules for hl1 / cs servers
	- hl/cs server status works create now (new steam version)
	- added support for source engine servers
	- now also hl2/cs:s server status works perfect
	- only one class for both games hl and hl2 added (game: 'hl')
	- added a default map to hl2 map directory

2005-06-22 Alexander Hambalgo <balgo@users.sourceforge.net>
        - fixed etpub gamename
        - fixed private clients routine
	- added hl class

2005-06-21 Alexander Hambalgo <balgo@users.sourceforge.net>
        - disabled setting pictures (not work yet)
	- added server list support
	- fixed getstream() func
	- added 'no response' msgs
        - added srv_rules['map'] for map_path in main/phgstats.inc.php
	- added routine to check the map picture and load default.jpg
	  if no picture found
	- added the most q3a modifications and gametypes
	- rename default map picture of q3a and q3ut3
	- added a new map picture path (q3ut3)
	
2005-06-18 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added punkbuster, friendly fire, antilag, teambalanced,
	  needpassword value to et class
	- added pics for this settings (et)

2005-06-17 Alexander Hambalgo <balgo@users.sourceforge.net>
        - created phgstats main files
	- created phgstats index files
	- fixed the switch-case func for gametype and gamename
	- changed rule values to new srv_rules array
        
2005-06-16 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added the most et modifications and versions
	- changed big if-else routines to switch-case
	- added phgstats->s_info (pure server stream)
	- added phgstats->g_info (server data)
	- added phgstats->p_info (player info)

2005-06-15 Alexander Hambalgo <balgo@users.sourceforge.net>
        *************************************
        *** (rewrote phgstats 0.4.3-cvs)  ***
	*** next    phgstats: 0.5         ***
	*** new structure, now pluginable ***
	*** game classes, better design   ***
	*************************************
	
	- created phgstats factory class to load the game classes
	- added et class
	- added q3a class
	- changed the infostring value to hex (et,q3a)
	- added phgstats->getstream() to get serverinfo data
	- added phgstats->getvalue() to get rules easier now
	- added phgstats->getrules() to get all needed rules
	
2005-04-02 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added more color codes (full et support) 
	- added new etpub modification support
	- changed enemy territory version info
	- changed tce:elite versions info
	- changed socket timeout value
	- fixed BUG 1151543 (team values of players in etmain), "thanks darking"
	- changed the serverlist variable n to sh_srv
	- changed default $port value of bf games, "thanks -OGz-madhouse"

2005-02-09 Alexander Hambalgo <balgo@users.sourceforge.net>
	- changed the et custom default map pic
	- added et mod ETF
	- added et mod TC:Elite Test
	- added more color codes, but not active

2005-02-08 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added no response pic for better design
        - moved q3 urban terror maps to own directory (q3a/ut)
        - changed q3a default map pic
        - changed q3ut default map pic
	- changed et default map pic
	- added q3a standard map pics
	- changed version 0.4.2 to 0.4.3

2005-02-07 Alexander Hambalgo <balgo@users.sourceforge.net>
	- fixed variable for td background color, its now available on config.inc.php 
	  (thanks for the tip per mail, "wishmaster")
	- changed the default design (thanks for idea "[fUn]Avatar from [fUn]-Gamers")

2004-12-16 Alexander Hambalgo <balgo@users.sourceforge.net>
        - fixed no playerdata (ut2004)
        - added ut2003 function again
        - added new map pics for CoD: United Offensive (thanks: David Rosthorn)
        - replace the old Mohaa minipics with new map pics from David Rosthorn
        - added default map for ut2003
        - added default map for ut2004
        - added get data type for doom3 (doesnt work)

2004-12-15 Alexander Hambalgo <balgo@users.sourceforge.net>
        - added functions to support ut2004
	- ut2004 directory created
	- added functions to support ut2003
	- ut2003 directory created
	- removed ut2003 functions, because the player data is buggy

2004-12-04 Alexander Hambalgo <balgo@users.sourceforge.net>
        **** RELEASE: phgstats 0.4.2 ****

2004-12-03 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added points for teams (etpro)
	- added show teams function (etpro)
	- added show spectate, connecting function (etpro)
	- added stats_inc.php to include the stats to the webpage
	- changed Version 0.4.1 to 0.4.2
	- added phgstats dir variable
	- changed README & README_DE
	- removed stats_inc.php, use index.php now for link or include
	- fixed image path

2004-11-28 Alexander Hambalgo <balgo@users.sourceforge.net>
	**** RELEASE: phgstats 0.4.1 ****

2004-11-28 Alexander Hambalgo <balgo@users.sourceforge.net> 
	- fixed serverlist
	- added refresh link
	- added serverlist link
	- changed serverlist hostname align to left
	- changed inc to php
	- removed some double include functions
	- tested bf map pictures, it works
	- added <img /> function to serverlist, to map pics show also here
	- changed align for serverlist map pics
	- fixed README, README_DE
	
2004-11-28 Michael Wedel <micha64@users.sourceforge.net>
	- added some maps for battlefield & bfv

2004-11-27 Alexander Hambalgo <balgo@users.sourceforge.net>
	- end of my long summer break, sorry, but no time
	- changed timeout
	- moved some vars to echo (step by step output)
       	- added CoD: United Offensive support
	- fixed Call of Duty game info (main -> call of duty)

2004-08-07 Alexander Hambalgo <balgo@users.sourceforge.net>
	- fixed serverlist

2004-08-06 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added serverlist support
	- fixed default stream variable

2004-08-01 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added support of Half-Life / CS Game
	- added default and any CS map pictures (big thanks: "bo0-")
	- changed READMEs

2004-07-10 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added support of Americas Army Game
	- added default map picture for aa
	- changed READMEs

2004-07-09 Alexander Hambalgo <balgo@users.sourceforge.net>
        **** RELEASE: phgstats 0.4 ****

2004-07-09 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added default map picture for q3a
	- added default map picture for q3ut3
	- added default map picture for sof
	- added default map picture for sof2
	- added default map picture for cod
	- added default map picture for rune
	- added default map picture for mohaa
	- added german README
	- fixed english README
	
2004-07-06 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added support of Battlefield Vietnam Game
	- removed bfv ping variable
	- fixed CHANGES date
	- fixed bfv get_data (unstable)
	- added pic directory for bf rtcw sof sof2 vef ut rune
	- added default pic function
	- fixed again all thead vars
	- changed README
	- added default map picture for bfv and et
	- added standard and default map picture for rtcw game
	- added allies and axis team support for rtcw
	- added allies and axis team score status (rtcw, et)
	- added default map picture for bf1942
	- added kills / deaths ratio (bf1942)
	- fixed README
	- changed version number to 0.4 for release in the next days
	- added TODO list

2004-07-06 Michael Wedel <micha64@users.sourceforge.net>
	- added default map picture for ut

2004-07-05 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added support of Battlefield 1942 Game
	- fixed ut thead variable

2004-07-04 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added allies and axis team sorting (Enemy Territory)
	- changed get_pldata function
	- removed player data from index.php
	- added special table player and table head variable
	- fixed call of duty maxclients scanning
	- added function to switch off the team display (etpro > 3)

2004-07-04 Michael Wedel <micha64@users.sourceforge.net>
	- added 22 new Maps for Enemy Territory

2004-07-01 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added support of Rune Game (ut engine)
	- added Soldier of Fortune 1 support
	
2004-06-28 Alexander Hambalgo <balgo@users.sourceforge.net>
	- changed get_data function to get all bytes
	- fixed ut player, ping and frags data
	- fixed ut player sorting
	- fixed ut gametype variable
	- added ut gameversion variable
	- fixed get_data function to be faster
	- added description to the source code

2004-06-27 Alexander Hambalgo <balgo@users.sourceforge.net>
	- removed the q3ut3 variable, because auto detection now
	- added LICENSE file
	- removed the big gametype function
	- added special function for every game
	- added auto detection of etmain
	- added auto detection of etpro
	- added auto detection of et shrubet mod
	- added auto detection of et headshot mod
	- added auto detection of et wegeinmod
	- added auto detection of rtcw main
	- added auto detection of rtcw osp
	- added auto detection of rtcw shrub
	- added auto detection of rtcw banimod
	- added auto detection of rtcw wildwest mod
	- fixed call of duty gamename and shortversion
	- changed minimap directory to maps
	- added auto picpath function
	- added support of Soldier of Fortune 2
	- added support of Voyager Elite Force 
	- added auto detection of sof2mp 
	- added auto detection of sof2 osp
	- added auto detection of sof2 rocmod
	- added auto detection of sof2 ics
	- added auto detection of sof2 goldrush
	- added auto detection of sof2 bard mod
	- added support of Unreal Tournament
	- added ut udp function
	- added ut rules info
	- added ut player, frags and ping variables
	- added ut player sorting (not working)
	
2004-06-26 Alexander Hambalgo <balgo@users.sourceforge.net>
	- removed one file phgstats (server.php)
	- added settings/style.inc.php to setup the html vars
	- added settings/config.inc.php to setup the server vars
	- added main/phgstats.php (function main())
	- added no response to main()
	- added includes/daytime to get the time
	- added includes/game.php to get gamename, gametype and mod
	- added includes/get_data.php to speak with the server udp port
	- added includes/parser.php to parse html and color tags
	- added includes/player.php to check and sort the players
	- added includes/rules.php to get any other data of game server
	- changed Quake3 gamename and gametype code to support some modifications
	- added auto detection of Quake3 baseq3
	- added auto detection of Quake3 arena
	- added auto detection of Quake3 osp
	- added auto detection of Quake3 q3ut3

2004-06-16 Alexander Hambalgo <balgo@users.sourceforge.net>
        **** RELEASE: phgstats 0.3.1 ****

2004-06-16 Alexander Hambalgo <balgo@users.sourceforge.net>
	- fixed mohaa gamename
	- added minimaps for medal of honor (from great website
	  http://home.no.net/gladsaxe/mohaa/)

2004-05-26 Alexander Hambalgo <balgo@users.sourceforge.net>
	**** RELEASE: phgstats 0.3 ****

2004-05-25 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added medal of honor support
	- added 'disable points' function for mohaa
	- added wolfenstein (rtcw) support
	- added mohaa and rtcw as supported games to the README file

2004-05-24 Alexander Hambalgo <balgo@users.sourceforge.net>
	- changed project and author link (target="_blank")

2004-05-23 Alexander Hambalgo <balgo@users.sourceforge.net>
	- changed project page link

2004-05-22 Alexander Hambalgo <balgo@users.sourceforge.net>
	- replace stream_set_timeout with socket_set_timeout

2004-05-22 Alexander Hambalgo <balgo@users.sourceforge.net>

	**** RELEASE: phgstats 0.2 ****

2004-05-22 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added colored pings
	- fixed color function section to generate valid html code
	- added new vars in html style section
	- changed style
       
2004-05-21 Alexander Hambalgo <balgo@users.sourceforge.net>
	- added enemy territory support
	- added minimaps for enemy territory
	- added filter to remove any color tags in player variables
	- added call of duty support
	- added minimaps for call of duty
	- fixed stupid bug on scanning of player data
	- fixed color tags filter
	- added no players line
	- added parser function for some html tags
	- added parser function for color tags
	- added color and html parser function to hostname and player
	  section
	  
Version 0.1 - May 20, 2004
	- this is a php rewrote of my old plgstats.cgi project
	- added README
	- added minimaps for q3ut3 mod
	- fixed bug with false gametype variable
