The 10 weapons in UT are your tools to make frags and defend yourself, so you should know
them well.
|
Damage/s |
Damage/hit |
Rate of fire |
Splash/Range |
| Impact Hammer primary |
68h |
135h |
- |
90uu |
| Impact Hammer secondary |
41h |
30h |
1.35/s |
180uu |
| Enforcer primary |
70h |
25h |
2.8/s |
- |
| Enforcer secondary |
95h |
25h |
3.8/s |
- |
| Double Enforcer primary |
140h |
25h |
5.6/s |
- |
| Double Enforcer secondary |
190h |
25h |
7.6/s |
- |
| Bio Rifle primary |
230h |
60h |
3.84/s |
150uu |
| Bio Rifle secondary |
117h |
481.5h |
- |
250uu |
| Shock Rifle primary |
84h |
60h |
1.4/s |
- |
| Shock Rifle secondary |
172h |
82.5h |
2.1/s |
70uu |
| Shock Rifle Combo |
210h |
247.5h |
1.75/s |
250uu |
| Pulse Gun primary |
185h |
30h |
6.1/s |
- |
| Pulse Gun secondary |
114h |
- |
- |
810uu |
| Ripper primary |
130h |
45h |
2.9/s |
- |
| Ripper headshot |
455h |
157h |
2.9/s |
- |
| Ripper secondary |
78h |
52h |
1.5/s |
180uu |
| Minigun primary |
140-234h |
15-22.5h |
10.4/s |
- |
| Minigun secondary |
169-281h |
15-22.5h |
12.5/s |
- |
| Flak Cannon primary |
269h |
192h |
1.4/s |
- |
| Flak Cannon secondary |
284h |
225h |
1.1/s |
150uu |
| Rocket Launcher primary |
135h |
112.5h |
1.2/s |
220uu |
| Rocket Launcher secondary |
144h |
120h |
1.2/s |
200uu |
| Sniper Rifle |
115h |
67.5h |
1.7/s |
- |
| Sniper Rifle headshot |
255h |
150h |
1.7/s |
- |
To clarify 1 thing from the beginning, only the ripper primary and the sniper rifle can do
headshots. With all the other weapons it doesn`t matter where you hit. A headshot is a hit
in the upper third of the player model.
|