THE Aforementioned Multiplayer Patch Package v1.2c for Duke Nukem Forever 2001!
by THEBaratusII
I also give credits to those fixing this game.

NOTE : If you have any problems I'd advise everyone to check DukeForever.log first.

Changelogs

v1.2c
- Crosshair grows slightly more subtle.
- Pissing mechanics is re-enabled,  
- The defaults for viewmodels sway/lag is more subtle, and max value is clamped.
- Temporary fix for the sniper scope. Stretches in widescreen.
- New Hitsounds added by BathySalts. (TF2, Quake III and COD)
- Removed DM-DNFdust2_RC.dnf and replaced it with DM-Dust2_v1.dnf (by slade)
- Added in the following usermaps :
DM-FamilyGuyV1.dnf (by slade)
DM-DNFBodies.dnf
DM-WonderlandV1.dnf (by slade)
DM-SmugglerV1.dnf (by slade) (Conversion from Deus Ex)
DM-KitchenV1.dnf (by slade) (Original by Drider)
- Tweaked DukeForever.ini to enable Trilinear and Precache to reduce stuttering
- 6 New Icons for Multiplayer
*KNOWN ISSUE* - Hitsounds reset to Wookie sound in a map change. (This might be address in the next patch)

v1.2b (Hotfix)
- Added the new dnsWeapn.dfx (because I forgot to add it in for v1.2a)
- Added 333networks master server for uplinking (I need a way to fetch multiple master servers.)
- Included the usermap :
DM-Field.dnf (by Damin72)

v1.2a
- Replaced Ch0wW's fixes with the ones from the DNF '01 Restoration Team, adding in the following:
  * HUD Scaling & Improvements (However the Sniper Rifle's zoom graphics are still need fixing.)
  * FOV Slider
  * Streamlined Hitsound support + New Hitsounds (hitsounds.mds)
  * Adding in missing sounds for the RPG.
  * Fixed Flamethrower ammo & pickup sounds. etc
  * Pissing mechanics disabled for the time-being.
  * Weapon Swaying & Weapon Lag sliders
  * Crosshair grows when firing.
- Added in the Full Color theme for SOS
- Included the following usermaps :
DM-WolfGrid (by Novak/YeOldeFellerNoob)
DM-DNFMaleVolence.dnf (Conversion from Unreal Tournament)
- Included fixed versions (by Tamamo-no-Bae) of the following :
DM-FullHouse.dnf
DM-EDFTrainingGrounds.dnf
DM-e1l1.dnf
Dm-Gibtown.dnf
DM-DNFMorbias.dnf
DM-Duke16.dnf (That one was by me!)

v1.2
- Included all the .U files from my install to hope that will fix the package mismatch problems
- Included the following usermaps :
DM-Area16 (My recreation of Area 15 from Blood originally for remade for Unreal)
DM-DNFLiandri_v2.dnf (Conversion from Unreal Tournament)
DM-DNFTempest338_RC.dnf (Conversion from Unreal Tournament Demo v338)
DM-DNFdust2_RC.dnf (Conversion from Counter Strike) (by slade)
DM-DNFMorbias.dnf (Conversion from Unreal)
DM-DNFTundra.dnf (Conversion from Unreal)
- Included the renamed maps of DM-FullHouse.dnf, DM-Codex][.dnf and DM_BellTollRemix.dnf
- Female player models added to multiplayer.mds thanks to BathySalts!


v1.1b (Hotfix)
- Included Ch0wW's dnf01_mp_120521_hotfix.zip


v1.1
- Included Ch0wW's dnf01_mp_120521.zip
- Included Engine.dll fix (fixes unstable framerates)
- Included DukeColors v1 Skin Pack (Change Duke Nukem's Tanktop and Pants + Faces)
- Added in a Renderers folder for swapping between the Direct3D8 & DXVK Vulkan methods.

v1.0
- Included Ch0wW's dnf01_mp_110521.zip
- Included a tweaked DukeForever.ini with adjustments that improves the game
