Freezer icenuke seems to work wonky on some specific enemies, no clue why.
Chainsaw uv map still hasn't been fixed due to incomplete plugin work.
Terminators work a bit wonky with freezing.
Chainsaw engine on/off doesn't work in MP as a client, and firing is janky visually there.
Freezing sometimes works a bit weirdly (can still look around and jump) unclear why.
Freezer still uses shrinker models for pickup and tps view due to no existing freezer model for those views.
Getting shattered in MP causes your (invisible) remains to still be frozen for a bit for some reason.
FramerateA1 may have issues with picking up stuff while shrunk due to my new drawscale changes (refer to Inventory.uc to see what I
mean)
I might be forgetting something else, please let me know in any case.