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//============================================================================= // Businesswoman1. //============================================================================= class Businesswoman1 extends HumanCivilian; defaultproperties { CarcassType=Class'DeusEx.Businesswoman1Carcass' WalkingSpeed=0.320000 BaseAssHeight=-18.000000 walkAnimMult=0.650000 bIsFemale=True GroundSpeed=140.000000 BaseEyeHeight=38.000000 Mesh=LodMesh'DeusExCharacters.GFM_SuitSkirt_F' MultiSkins(0)=Texture'DeusExCharacters.Skins.Businesswoman1Tex0' MultiSkins(1)=Texture'DeusExCharacters.Skins.Businesswoman1Tex0' MultiSkins(2)=Texture'DeusExCharacters.Skins.Businesswoman1Tex0' MultiSkins(3)=Texture'DeusExCharacters.Skins.Businesswoman1Tex2' MultiSkins(4)=Texture'DeusExCharacters.Skins.Businesswoman1Tex1' MultiSkins(5)=Texture'DeusExCharacters.Skins.Businesswoman1Tex1' MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex' MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex' CollisionRadius=20.000000 CollisionHeight=43.000000 BindName="Businesswoman1" FamiliarName="Businesswoman" UnfamiliarName="Businesswoman" } |
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