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//============================================================================= // CarWrecked. //============================================================================= class CarWrecked expands OutdoorThings; defaultproperties { bCanBeBase=True Mesh=LodMesh'DeusExDeco.CarWrecked' CollisionRadius=118.000000 CollisionHeight=49.580002 Mass=2000.000000 Buoyancy=1500.000000 } |
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