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//============================================================================= // Cushion. //============================================================================= class Cushion extends Furniture; defaultproperties { FragType=Class'DeusEx.PaperFragment' bCanBeBase=True ItemName="Floor Cushion" Mesh=LodMesh'DeusExDeco.Cushion' CollisionRadius=27.000000 CollisionHeight=3.190000 Mass=20.000000 Buoyancy=25.000000 } |
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