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//============================================================================= // Female1. //============================================================================= class Female1 extends HumanCivilian; defaultproperties { CarcassType=Class'DeusEx.Female1Carcass' WalkingSpeed=0.320000 BaseAssHeight=-18.000000 walkAnimMult=0.650000 bIsFemale=True GroundSpeed=120.000000 BaseEyeHeight=38.000000 Mesh=LodMesh'DeusExCharacters.GFM_TShirtPants' MultiSkins(0)=Texture'DeusExCharacters.Skins.Female1Tex0' MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(2)=Texture'DeusExCharacters.Skins.Female1Tex0' MultiSkins(3)=Texture'DeusExItems.Skins.GrayMaskTex' MultiSkins(4)=Texture'DeusExItems.Skins.BlackMaskTex' MultiSkins(5)=Texture'DeusExCharacters.Skins.Female1Tex0' MultiSkins(6)=Texture'DeusExCharacters.Skins.PantsTex2' MultiSkins(7)=Texture'DeusExCharacters.Skins.Female1Tex1' CollisionRadius=20.000000 CollisionHeight=43.000000 BindName="Female" FamiliarName="Female" UnfamiliarName="Female" } |
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