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//============================================================================= // Male3. //============================================================================= class Male3 extends HumanCivilian; defaultproperties { CarcassType=Class'DeusEx.Male3Carcass' WalkingSpeed=0.296000 walkAnimMult=0.750000 GroundSpeed=200.000000 Mesh=LodMesh'DeusExCharacters.GM_DressShirt_F' MultiSkins(0)=Texture'DeusExCharacters.Skins.SkinTex2' MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(2)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(3)=Texture'DeusExCharacters.Skins.PantsTex2' MultiSkins(4)=Texture'DeusExCharacters.Skins.SkinTex2' MultiSkins(5)=Texture'DeusExCharacters.Skins.Male3Tex1' MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex' MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex' CollisionRadius=20.000000 CollisionHeight=47.500000 BindName="Male3" FamiliarName="Male" UnfamiliarName="Male" } |
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