Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 |
//============================================================================= // ScorchMark. //============================================================================= class ScorchMark extends DeusExDecal; function BeginPlay() { if (FRand() < 0.5) Texture = Texture'FlatFXTex39'; Super.BeginPlay(); } defaultproperties { Texture=Texture'DeusExItems.Skins.FlatFXTex38' } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |