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//============================================================================= // ScubaDiver. //============================================================================= class ScubaDiver extends HumanCivilian; defaultproperties { CarcassType=Class'DeusEx.ScubaDiverCarcass' WalkingSpeed=0.296000 walkAnimMult=0.780000 GroundSpeed=200.000000 UnderWaterTime=-1.000000 Texture=Texture'DeusExCharacters.Skins.ScubasuitTex1' Mesh=LodMesh'DeusExCharacters.GM_Scubasuit' MultiSkins(0)=Texture'DeusExCharacters.Skins.ScubasuitTex0' MultiSkins(1)=Texture'DeusExCharacters.Skins.ScubasuitTex0' MultiSkins(2)=Texture'DeusExCharacters.Skins.ScubasuitTex1' CollisionRadius=20.000000 CollisionHeight=47.500000 BindName="ScubaDiver" FamiliarName="Scuba Diver" UnfamiliarName="Scuba Diver" } |
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