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//============================================================================= // SecurityBot4. //============================================================================= class SecurityBot4 extends Robot; defaultproperties { SpeechTargetAcquired=Sound'DeusExSounds.Robot.SecurityBot3TargetAcquired' SpeechTargetLost=Sound'DeusExSounds.Robot.SecurityBot3TargetLost' SpeechOutOfAmmo=Sound'DeusExSounds.Robot.SecurityBot3OutOfAmmo' SpeechCriticalDamage=Sound'DeusExSounds.Robot.SecurityBot3CriticalDamage' SpeechScanning=Sound'DeusExSounds.Robot.SecurityBot3Scanning' WalkingSpeed=1.000000 bEmitDistress=True InitialInventory(0)=(Inventory=Class'DeusEx.WeaponRobotMachinegun') InitialInventory(1)=(Inventory=Class'DeusEx.Ammo762mm',Count=50) GroundSpeed=95.000000 WaterSpeed=50.000000 AirSpeed=144.000000 AccelRate=500.000000 Health=150 UnderWaterTime=20.000000 AttitudeToPlayer=ATTITUDE_Ignore DrawType=DT_Mesh Mesh=LodMesh'DeusExCharacters.SecurityBot4' SoundRadius=16 SoundVolume=128 AmbientSound=Sound'DeusExSounds.Robot.SecurityBot4Move' CollisionRadius=27.500000 CollisionHeight=28.500000 Mass=1000.000000 Buoyancy=100.000000 BindName="SecurityBot4" FamiliarName="Security Bot" UnfamiliarName="Security Bot" } |
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