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DeusEx.SecurityBot4


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//=============================================================================
// SecurityBot4.
//=============================================================================
class SecurityBot4 extends Robot;

defaultproperties
{
     SpeechTargetAcquired=Sound'DeusExSounds.Robot.SecurityBot3TargetAcquired'
     SpeechTargetLost=Sound'DeusExSounds.Robot.SecurityBot3TargetLost'
     SpeechOutOfAmmo=Sound'DeusExSounds.Robot.SecurityBot3OutOfAmmo'
     SpeechCriticalDamage=Sound'DeusExSounds.Robot.SecurityBot3CriticalDamage'
     SpeechScanning=Sound'DeusExSounds.Robot.SecurityBot3Scanning'
     WalkingSpeed=1.000000
     bEmitDistress=True
     InitialInventory(0)=(Inventory=Class'DeusEx.WeaponRobotMachinegun')
     InitialInventory(1)=(Inventory=Class'DeusEx.Ammo762mm',Count=50)
     GroundSpeed=95.000000
     WaterSpeed=50.000000
     AirSpeed=144.000000
     AccelRate=500.000000
     Health=150
     UnderWaterTime=20.000000
     AttitudeToPlayer=ATTITUDE_Ignore
     DrawType=DT_Mesh
     Mesh=LodMesh'DeusExCharacters.SecurityBot4'
     SoundRadius=16
     SoundVolume=128
     AmbientSound=Sound'DeusExSounds.Robot.SecurityBot4Move'
     CollisionRadius=27.500000
     CollisionHeight=28.500000
     Mass=1000.000000
     Buoyancy=100.000000
     BindName="SecurityBot4"
     FamiliarName="Security Bot"
     UnfamiliarName="Security Bot"
}

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Class file time: Mon 8/11/2021 16:22:56.000 - Creation time: Mon 8/11/2021 16:31:32.365 - Created with UnCodeX