Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 |
//============================================================================= // Smuggler. //============================================================================= class Smuggler extends HumanThug; defaultproperties { CarcassType=Class'DeusEx.SmugglerCarcass' WalkingSpeed=0.213333 BaseAssHeight=-23.000000 InitialInventory(0)=(Inventory=Class'DeusEx.WeaponPistol') InitialInventory(1)=(Inventory=Class'DeusEx.Ammo10mm',Count=12) InitialInventory(2)=(Inventory=Class'DeusEx.WeaponCrowbar') GroundSpeed=180.000000 Mesh=LodMesh'DeusExCharacters.GM_Trench' MultiSkins(0)=Texture'DeusExCharacters.Skins.SmugglerTex0' MultiSkins(1)=Texture'DeusExCharacters.Skins.SmugglerTex2' MultiSkins(2)=Texture'DeusExCharacters.Skins.PantsTex5' MultiSkins(3)=Texture'DeusExCharacters.Skins.SmugglerTex0' MultiSkins(4)=Texture'DeusExCharacters.Skins.SmugglerTex1' MultiSkins(5)=Texture'DeusExCharacters.Skins.SmugglerTex2' MultiSkins(6)=Texture'DeusExCharacters.Skins.FramesTex1' MultiSkins(7)=Texture'DeusExCharacters.Skins.LensesTex1' CollisionRadius=20.000000 CollisionHeight=47.500000 BindName="Smuggler" FamiliarName="Smuggler" UnfamiliarName="Smuggler" } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |