Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 |
//============================================================================= // ThugMale. //============================================================================= class ThugMale extends HumanThug; defaultproperties { CarcassType=Class'DeusEx.ThugMaleCarcass' WalkingSpeed=0.213333 BaseAssHeight=-23.000000 InitialInventory(0)=(Inventory=Class'DeusEx.WeaponPistol') InitialInventory(1)=(Inventory=Class'DeusEx.Ammo10mm',Count=6) InitialInventory(2)=(Inventory=Class'DeusEx.WeaponCrowbar') GroundSpeed=180.000000 Mesh=LodMesh'DeusExCharacters.GM_Trench' MultiSkins(0)=Texture'DeusExCharacters.Skins.ThugMaleTex0' MultiSkins(1)=Texture'DeusExCharacters.Skins.ThugMaleTex2' MultiSkins(2)=Texture'DeusExCharacters.Skins.ThugMaleTex3' MultiSkins(3)=Texture'DeusExCharacters.Skins.ThugMaleTex0' MultiSkins(4)=Texture'DeusExCharacters.Skins.ThugMaleTex1' MultiSkins(5)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex' MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex' CollisionRadius=20.000000 CollisionHeight=47.500000 BindName="Thug" FamiliarName="Thug" UnfamiliarName="Thug" } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |