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//============================================================================= // WeaponGreaselSpit. //============================================================================= class WeaponGreaselSpit extends WeaponNPCRanged; defaultproperties { ShotTime=1.500000 HitDamage=15 maxRange=450 AccurateRange=300 bHandToHand=True AmmoName=Class'DeusEx.AmmoGreaselSpit' PickupAmmoCount=4 ProjectileClass=Class'DeusEx.GreaselSpit' } |
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