VS_INPUT Struct Reference

List of all members.

Public Attributes

float3 pos: POSITION
float2 tex [NUM_TEXTURE_COORDS]: TEXCOORD0
uint flags: BLENDINDICES
float4 color: COLOR0
float4 fog: COLOR1
float4 XYWH: POSITION0
float4 UVWH: POSITION1
float z: PSIZE0

Detailed Description

Shader for Rune fog surfaces

Shader for 3D models

Shader for sprites. Expands point sprites to a quad.


The documentation for this struct was generated from the following files:

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