bind() (defined in GeometryBuffer) | GeometryBuffer | [virtual] |
clear (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
create(size_t size, size_t vertexSize) (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
create(unsigned int numIndices, UINT vertexSize, const D3D10_BUFFER_DESC *vertexBufferDesc, const D3D10_BUFFER_DESC *indexBufferDesc, const D3D10_SUBRESOURCE_DATA *initialVertexData, const D3D10_SUBRESOURCE_DATA *initialIndexData) (defined in GeometryBuffer) | GeometryBuffer | [virtual] |
device (defined in GeometryBuffer) | GeometryBuffer | [protected] |
draw() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [virtual] |
DynamicGeometryBuffer(ID3D10Device *device) (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
GeometryBuffer(ID3D10Device *device) (defined in GeometryBuffer) | GeometryBuffer | |
getVertex() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
hasContents() const (defined in GeometryBuffer) | GeometryBuffer | |
indexBuffer (defined in GeometryBuffer) | GeometryBuffer | [protected] |
indexSingleVertex() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
indexTriangleFan(int num) (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | |
map() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
mappedIBuffer (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
mappedVBuffer (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
newFrame() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [virtual] |
numIndices (defined in GeometryBuffer) | GeometryBuffer | [protected] |
numUndrawnIndices (defined in GeometryBuffer) | GeometryBuffer | [protected] |
numVerts (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
size (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
stride (defined in GeometryBuffer) | GeometryBuffer | [protected] |
unmap() (defined in DynamicGeometryBuffer) | DynamicGeometryBuffer | [private] |
vertexBuffer (defined in GeometryBuffer) | GeometryBuffer | [protected] |
~GeometryBuffer() (defined in GeometryBuffer) | GeometryBuffer | [virtual] |