VS_INPUT Struct Reference
List of all members.
Public Attributes |
float3 | pos: POSITION |
float2 | tex [NUM_TEXTURE_COORDS]: TEXCOORD0 |
uint | flags: BLENDINDICES |
float4 | color: COLOR0 |
float4 | fog: COLOR1 |
float4 | XYWH: POSITION0 |
float4 | UVWH: POSITION1 |
float | z: PSIZE0 |
Detailed Description
Shader for Rune fog surfaces
Shader for 3D models
Shader for sprites. Expands point sprites to a quad.
The documentation for this struct was generated from the following files:
- D:/d3d10drv/d3d10drv/complexsurface.fx
- D:/d3d10drv/d3d10drv/fogsurface.fx
- D:/d3d10drv/d3d10drv/gouraudpolygon.fx
- D:/d3d10drv/d3d10drv/tile.fx