Shader_Dummy Class Reference

Inheritance diagram for Shader_Dummy:
Shader_Postprocess Shader

List of all members.

Public Member Functions

bool compile (const D3D10_SHADER_MACRO *macros, DWORD shaderFlags)
 Shader_Dummy (ID3D10Device *device)
bool createRenderTargetViews (ID3D10RenderTargetView *backbuffer, const DXGI_SWAP_CHAIN_DESC &swapChainDesc, int multiSampleCount)
void releaseRenderTargetViews ()
void setShaderResourceView (ID3D10ShaderResourceView *view)
void apply ()
void bind ()

Member Function Documentation

void Shader_Dummy::apply (  )  [virtual]

Draw the shader's buffer contents.

Reimplemented from Shader.

void Shader_Dummy::setShaderResourceView ( ID3D10ShaderResourceView *  view  ) 

Using this function the shader can be set to return another post processing shader's result, effectively not doing anything.


The documentation for this class was generated from the following files:

Generated by  doxygen 1.6.2