TextureCache Member List
This is the complete list of members for
TextureCache, including all inherited members.
boundTextureID | TextureCache | |
cacheTexture(DWORD64 id, const TextureMetaData &metadata, ID3D10Texture2D *tex, int extraIndex=-1) (defined in TextureCache) | TextureCache | |
createTexture(const D3D10_TEXTURE2D_DESC &desc, const D3D10_SUBRESOURCE_DATA &data) const | TextureCache | |
deleteTexture(DWORD64 id) | TextureCache | |
device (defined in TextureCache) | TextureCache | [private] |
DUMMY_NUM_EXTERNAL_TEXTURES enum value (defined in TextureCache) | TextureCache | |
DUMMY_NUM_TEXTURE_PASSES enum value (defined in TextureCache) | TextureCache | |
ExternalTextures enum name | TextureCache | |
externalTextures | TextureCache | [static] |
EXTRA_TEX_BUMP enum value (defined in TextureCache) | TextureCache | |
EXTRA_TEX_DETAIL enum value (defined in TextureCache) | TextureCache | |
EXTRA_TEX_HEIGHT enum value (defined in TextureCache) | TextureCache | |
flush() | TextureCache | |
getTextureMetaData(DWORD64 id) const | TextureCache | |
loadFileTexture(wchar_t *fileName, ID3D10Texture2D **tex, D3DX10_IMAGE_LOAD_INFO *loadInfo) const | TextureCache | |
PASS_BUMP enum value (defined in TextureCache) | TextureCache | |
PASS_DETAIL enum value (defined in TextureCache) | TextureCache | |
PASS_DIFFUSE enum value (defined in TextureCache) | TextureCache | |
PASS_FOG enum value (defined in TextureCache) | TextureCache | |
PASS_HEIGHT enum value (defined in TextureCache) | TextureCache | |
PASS_LIGHT enum value (defined in TextureCache) | TextureCache | |
PASS_MACRO enum value (defined in TextureCache) | TextureCache | |
setTexture(const Shader_Unreal *shader, TexturePass pass, DWORD64 id, int extraIndex=-1) | TextureCache | |
textureCache | TextureCache | [private] |
TextureCache(ID3D10Device *device) (defined in TextureCache) | TextureCache | |
textureIsCached(DWORD64 id) const | TextureCache | |
TexturePass enum name | TextureCache | |
texturePasses | TextureCache | [private] |
updateMip(DWORD64 id, int mipNum, const D3D10_SUBRESOURCE_DATA &data) const | TextureCache | |