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UE1:Object (U1)

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U1 Object

Contents

[hide]
Package: 
Core
Direct subclasses:
Actor, Bitmap, Canvas, Commandlet, Console, Font, LevelSummary, Locale, Music, Palette, Player, Primitive, Sound, Subsystem, TestObj, Time, UWindowBase, UWindowLayoutControl, UWindowList
This class in other games:
RTNP, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

Object: The base class all objects. This is a built-in Unreal class and it shouldn't be modified.

[edit] Constants

[edit] RF_Transactional

Value: 0x00000001

Supports editor undo/redo.

[edit] RF_Public

Value: 0x00000004

Can be referenced by external package files.

[edit] RF_Transient

Value: 0x00004000

Can't be saved or loaded.

[edit] RF_NotForClient

Value: 0x00100000

Don't load for game client.

[edit] RF_NotForServer

Value: 0x00200000

Don't load for game server.

[edit] RF_NotForEdit

Value: 0x00400000


[edit] MaxInt

Value: 0x7fffffff


[edit] Pi

Value: 3.1415926535897932


[edit] Properties

[edit] Property group 'Object'

[edit] Class

Type: Class

Modifiers: native, const, editconst


[edit] Name

Type: name

Modifiers: native, const, editconst


[edit] Internal variables

[edit] ObjectFlags

Type: int

Modifiers: native, const


[edit] ObjectInternal

Type: int

Array size: 6

Modifiers: native, private, const


[edit] Outer

Type: Object

Modifiers: native, const


[edit] Enums

[edit] ESheerAxis

[edit] Structs

See Object structs.

[edit] Functions

[edit] Static native functions

See Object static native functions.

[edit] Native functions

[edit] Disable

native(118) final function Disable (name ProbeFunc)


[edit] Enable

native(117) final function Enable (name ProbeFunc)


[edit] GetPropertyText

native final function string GetPropertyText (string PropName)


[edit] GetStateName

native(284) final function name GetStateName ()


[edit] GotoState

native(113) final function GotoState (optional name NewState, optional name Label)


[edit] IsA

native(303) final function bool IsA (name ClassName)


[edit] IsInState

native(281) final function bool IsInState (name TestState)


[edit] SaveConfig

native(536) final function SaveConfig ()


[edit] SetPropertyText

native final function SetPropertyText (string PropName, string PropValue)


[edit] Events

[edit] BeginState

event BeginState ()


[edit] EndState

event EndState ()


[edit] Other instance functions

[edit] RandRange

final function float RandRange (float Min, float Max)


[edit] Operators

See Object operators.

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