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UE1:Health (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealShare
- Direct subclasses:
- Bandages, NaliFruit, SuperHealth, UPakHealth
- This class in other games:
- U1, UT
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[edit] Properties
[edit] Property group 'Health'
[edit] bSuperHeal
Type: bool
[edit] HealingAmount
Type: int
Default value: 20
[edit] Default values
Property | Value |
---|---|
AmbientGlow | 64 |
CollisionHeight | 8.0 |
CollisionRadius | 22.0 |
Icon | Texture'UnrealShare.Icons.I_Health' |
Mass | 10.0 |
MaxDesireability | 0.5 |
Mesh | LodMesh'UnrealShare.HealthM' |
PickupMessage | "You picked up a Health Pack +" |
PickupSound | Sound'UnrealShare.Pickups.Health2' |
PickupViewMesh | LodMesh'UnrealShare.HealthM' |
RemoteRole | ROLE_DumbProxy |
RespawnTime | 20.0 |
[edit] Functions
[edit] Events
[edit] BotDesireability
Overrides: Inventory.BotDesireability
[edit] Other instance functions
[edit] PlayPickupMessage
function PlayPickupMessage (Pawn Other)
[edit] States
[edit] Pickup
Inherits from: Pickup.Pickup
Modifiers: auto
[edit] Pickup.Touch
event Touch (Actor Other)
Overrides: Pickup.Pickup.Touch