PrecipitationGenerator was created by Steve Nabors
Feb 2001
Recompiled by Krool under the name PrecipitationFactory
Sept 2007

You need to put the PrecipitationFactory.u file into the System
directory of UnrealTournament.
You can use this actor in Unreal Editor if you open that package
at the Actor Browser.
You can select it then at Actors -> Keypoint -> PrecipitationFactory