Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 |
//============================================================================= // BartenderCarcass. //============================================================================= class BartenderCarcass extends DeusExCarcass; defaultproperties { Mesh2=LodMesh'DeusExCharacters.GM_DressShirt_CarcassB' Mesh3=LodMesh'DeusExCharacters.GM_DressShirt_CarcassC' Mesh=LodMesh'DeusExCharacters.GM_DressShirt_Carcass' MultiSkins(0)=Texture'DeusExCharacters.Skins.BartenderTex0' MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(2)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(3)=Texture'DeusExCharacters.Skins.PantsTex8' MultiSkins(4)=Texture'DeusExCharacters.Skins.BartenderTex0' MultiSkins(5)=Texture'DeusExCharacters.Skins.BartenderTex1' MultiSkins(6)=Texture'DeusExCharacters.Skins.FramesTex2' MultiSkins(7)=Texture'DeusExCharacters.Skins.LensesTex3' } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |