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//============================================================================= // BoxMedium. //============================================================================= class BoxMedium extends Containers; defaultproperties { HitPoints=10 FragType=Class'DeusEx.PaperFragment' ItemName="Cardboard Box" bBlockSight=True Mesh=LodMesh'DeusExDeco.BoxMedium' CollisionRadius=42.000000 CollisionHeight=30.000000 Mass=50.000000 Buoyancy=60.000000 } |
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