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//============================================================================= // HKMarketLight. //============================================================================= class HKMarketLight extends HangingDecoration; defaultproperties { FragType=Class'DeusEx.GlassFragment' ItemName="Hanging Light" Mesh=LodMesh'DeusExDeco.HKMarketLight' PrePivot=(Z=24.000000) bUnlit=True CollisionRadius=8.000000 CollisionHeight=24.000000 Mass=20.000000 Buoyancy=5.000000 } |
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