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DeusEx.MenuChoice_WorldTextureDetail


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//=============================================================================
// MenuChoice_WorldTextureDetail
//=============================================================================

class MenuChoice_WorldTextureDetail extends MenuChoice_LowMedHigh;

// ----------------------------------------------------------------------
// LoadSetting()
// ----------------------------------------------------------------------

function LoadSetting()
{
    local String detailString;
    local int enumIndex;
    local int detailChoice;

    detailString = player.ConsoleCommand("get " $ configSetting);
    detailChoice = 0;

    for (enumIndex=0; enumIndex<arrayCount(enumText); enumIndex++)
    {
        if (englishEnumText[enumIndex] == detailString)
        {
            detailChoice = enumIndex;
            break;
        }   
    }

    SetValue(detailChoice);
}

// ----------------------------------------------------------------------
// SaveSetting()
// ----------------------------------------------------------------------

function SaveSetting()
{
    player.ConsoleCommand("set " $ configSetting $ " " $ englishEnumText[GetValue()]);
}

// ----------------------------------------------------------------------
// ----------------------------------------------------------------------

defaultproperties
{
     defaultInfoWidth=98
     HelpText="Change the amount of texture detail in the world"
     actionText="|&World Texture Detail"
     configSetting="ini:Engine.Engine.ViewportManager TextureDetail"
}

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Class file time: Mon 8/11/2021 16:22:52.000 - Creation time: Mon 8/11/2021 16:31:28.787 - Created with UnCodeX