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DeusEx.MenuChoice_WorldTextureDetail

Extends
MenuChoice_LowMedHigh

Core.Object
|   
+-- Extension.ExtensionObject
   |   
   +-- Extension.Window
      |   
      +-- DeusEx.MenuUIChoice
         |   
         +-- DeusEx.MenuUIChoiceEnum
            |   
            +-- DeusEx.MenuChoice_LowMedHigh
               |   
               +-- DeusEx.MenuChoice_WorldTextureDetail

Variables Summary
Inherited Variables from DeusEx.MenuChoice_LowMedHigh
englishEnumText[3]
Inherited Variables from DeusEx.MenuUIChoiceEnum
btnInfo, currentEnum, currentValue, defaultInfoPosX, defaultInfoWidth, defaultValue, enumText[40]

Functions Summary
function LoadSetting ()))
function SaveSetting ()))
Inherited Functions from DeusEx.MenuUIChoiceEnum
ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton


Functions Detail

LoadSetting Source code

function LoadSetting ( ) )

SaveSetting Source code

function SaveSetting ( ) )


Defaultproperties

defaultproperties
{
     defaultInfoWidth=98
     HelpText="Change the amount of texture detail in the world"
     actionText="|&World Texture Detail"
     configSetting="ini:Engine.Engine.ViewportManager TextureDetail"
}

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Creation time: Mon 8/11/2021 16:31:11.520 - Created with UnCodeX