| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Extension.ExtensionObject
|
+-- Extension.Window
|
+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceEnum
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+-- DeusEx.MenuChoice_EnabledDisabled
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+-- DeusEx.MenuChoice_WeaponAutoReload
| Variables Summary |
|---|
| Inherited Variables from DeusEx.MenuUIChoiceEnum |
|---|
| btnInfo, currentEnum, currentValue, defaultInfoPosX, defaultInfoWidth, defaultValue, enumText[40] |
| Functions Summary | ||
|---|---|---|
![]() | LoadSetting ())) | |
![]() | ResetToDefault ())) | |
![]() | SaveSetting ())) | |
| Inherited Functions from DeusEx.MenuUIChoiceEnum |
|---|
| ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton |
| Functions Detail |
|---|
LoadSetting Source code
ResetToDefault Source code
SaveSetting Source code| Defaultproperties |
|---|
defaultproperties { defaultInfoWidth=88 HelpText="If enabled, weapons will automatically reload when their ammo is depleted." actionText="|&Weapon Auto-Reload" } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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