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//============================================================================= // MenuUIShadowWindow //============================================================================= class MenuUIShadowWindow extends Window; var DeusExPlayer player; var int shadowWidth; var int shadowHeight; var int shadowOffsetX; var int shadowOffsetY; // ---------------------------------------------------------------------- // InitWindow() // // Initialize the Window // ---------------------------------------------------------------------- event InitWindow() { Super.InitWindow(); SetSize(shadowWidth, shadowHeight); // Get a pointer to the player player = DeusExPlayer(GetRootWindow().parentPawn); } defaultproperties { } |
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