| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||
| 00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 |
//============================================================================= // MoverHighlight //============================================================================= class MoverHighlight expands Effects; defaultproperties { bHidden=True DrawType=DT_Mesh Style=STY_Translucent Mesh=LodMesh'DeusExItems.FlatFX' } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||